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UV3: Memory Window: Which memory locations (prefixes) are supported?

We are working with an 8051 based CPU with several different memory locations (code, data, sfr, xdata, edata, ...).

Is there a list supported prefixes in the memory window (e.g. C:0x000010) available? And if yes, how are they mapped to the respective memories in the emulator?

What is the reference which is taken by the memory window to determine the "binding" between the memory prefix and the actual memory location?

Thanks,
Christoph

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  • "Is there a list supported prefixes in the memory window (e.g. C:0x000010) available?"

    There is somewhere - but I remember it always being hard to find!

    The ones I remember are:
    D: = DATA
    I: = IDATA
    X: = XDTAT
    C: = CODE

    Note that "edata" is often just a manufacturer-specific name for "on-chip XDATA"

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  • "Is there a list supported prefixes in the memory window (e.g. C:0x000010) available?"

    There is somewhere - but I remember it always being hard to find!

    The ones I remember are:
    D: = DATA
    I: = IDATA
    X: = XDTAT
    C: = CODE

    Note that "edata" is often just a manufacturer-specific name for "on-chip XDATA"

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