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Migrating from Keil/ARTX development to ARM/RTL

Hi Everyone,
We have currently started porting our application (relatively complex – about 30 000 lines of code) from Keil building tools and ARTX to ARM's and RTL.

So far the biggest problems are when increasing the compilation optimization to levels different then 0. More often system stuck at Undefined Interrupt Handler and it so not so stable. Applying optimization to some (not all) of C source files gives better results.

Does someone have any experience with such migration?
Do Keil provide some guidelines to do it?

Thank you in advance, with best regards,
Nivelinn

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