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I was trying to make a program that would get a letter from the serial then add up all the numbers that follow it until the next letter appears in the serial port. I was using P2 for a visual aid only. Anyone know of a link I could go to so I could get on the right path.? #include <reg51.h> #include <stdio.h> unsigned int getchr(void); int tempval; int result; int X; void main(void) { X = 0x00; SCON = 0x50; TMOD = 0x20; TH1 = 0xFD; //9600 baud TR1 = 1; TI = 1; while (1) { P2 = 0; while (1) { tempval = getchr(); //GET CHAR FORM SERIAL PORT if(tempval == 0x58 && result != 0x58) //CHECK FOR "X" {result = 0x58; tempval = 0x00;} // CLEAR tempval if(result == 0x58 && tempval != 0x00) {X = X +(tempval - 0x30); // ADDS VALUE FROM X AND KEEPS ON ADDING EVEN IF A KEY //WHEN SERIAL DATA ISN'T COMING IN. tempval = 0x00;} // CLEAR tempval if(result == 0x5A) //CHECK FOR "Z" {X = 0x00; // CLEAR X result =0x00;} // ZERO P2 P2 = X; //SEND X TO PORT P2 } } } unsigned int getchr(void) { unsigned int chr, ch1; ch1 = 0x00; chr = 0x00; ch1 = SBUF; //GET CHARACTER chr = ch1 & 0x7f; //MASK OFF 8TH BIT RI = 0; //CLEAR STATUS return(chr); }
Observations: - This program is a state machine. The use of result and tempval gives you an ad hoc sort of state, but it would be more clear to simply have an explicit state variable. - You can use character literals ('X') instead of numeric ones (0x58) for clarity. Most likely you should define constants for even better readability. - Take a look at the standard library function isdigit(), and some of its friends like isupper() if case sensitivity is an issue. - When you clear X upon detecting a Z, you destroy the sum you've accumulated by assigning 0. Presumably you wanted the sum for a reason. - There's a perfectly good getchar() already implemented. What's the mask to 7 bits for? Are you worried about parity? Or just being really finicky about your definition of ASCII? - Are you sure you want the sum of the single digits, as ASCII, between the X and Z, and not the value of the integer delimited by those characters? That is, if you get X123Z, you want the result to be 6, and not 123? - What happens if the input isn't well formed, and you get some other input (from line noise or whatever)?
typedef enum { Idle, SummingDigits } InputState; InputState state; #define SequenceStart 'X' #define SequenceEnd 'Z' void main (void) { char c; int sum; state = Idle; for (;;) { c = getchr(); switch (state) { case Idle : if (c == SequenceStart) { sum = 0; state = SummingDigits; } // else bad input; ignore break; case SummingDigits : if (c == SequenceEnd) { state = Idle; // probably want to do something with sum here } else if (isdigit(c)) { sum += c - '0'; } // else bad input break; } // switch state } // loop forever } // main
I would like to say thank you for your help first. But I still have the same result. In your program like mine the sum keeps on adding up even when a key isn't pressed. If you run the program and look on the serial window you'll see that the result count keeps on adding up. I hope It not my age kicking in HA HA. #include <reg51.h> #include <stdio.h> #include <ctype.h> unsigned int getchr(void); typedef enum { Idle, SummingDigits } InputState; InputState state; #define SequenceStart 'X' #define SequenceEnd 'Z' void main (void) { char c; int sum; SCON = 0x50; TMOD = 0x20; TH1 = 0xFD; //9600 baud TR1 = 1; TI = 1; state = Idle; for (;;) { c = getchr(); switch (state) { case Idle : if (c == SequenceStart) { sum = 0; state = SummingDigits; } // else bad input; ignore break; case SummingDigits : if (c == SequenceEnd) { state = Idle; printf ("\rIdle=: %ld ",((unsigned long) sum)); } else if (isdigit(c)) { sum += c - '0'; printf ("\rProssing count=: %ld",((unsigned long) sum)); } // else bad input break; } // switch state } // loop forever } // main unsigned int getchr(void) { unsigned int chr; chr = SBUF; RI = 0; return(chr); }
I was under the (perhaps subconcious) impression that getchr() would block until a character was available. But looking at your second implementation, it clearly doesn't wait. Depending on your goals, you probably want getchr() to wait for RI to become 1 (signalling a new character) before returning, in which case this problem should go away. Compare with Keil's implementation of getkey():
unsigned int getchr(void) { unsigned int chr; chr = SBUF; RI = 0; return(chr); } char _getkey () { char c; while (!RI); c = SBUF; RI = 0; return (c); }
Thank you for your help! I knew I was over looking something and that was the while (!RI); Thank you again, Glenn