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Useless Moves

Is there a way to change the DEFINE statement to get rid of the two useless mov(s)?

C51 COMPILER V6.02, COMPILATION OF MODULE MAIN
OBJECT MODULE PLACED IN .\MAIN.OBJ
COMPILER INVOKED BY: C:\PROGRAM FILES\KEIL\C51\BIN\C51.EXE .\MAIN.C OPTIMIZE(7,SPEED) NOINTPROMOTE MODDP2 DEBUG OBJECTEX
                    -TEND CODE SYMBOLS NOCOND

stmt level    source

   1          typedef unsigned char BYTE;
   2          typedef unsigned int  WORD;
   3          
   4          typedef pdata struct 
   5          {
   6            BYTE PC0           :1;
   7            BYTE PC1           :1;
   8            BYTE nFifoPend     :1; //PC2
   9            BYTE PC3           :1;
  10            BYTE FpgaReset     :1; //PC4
  11            BYTE PC5           :1;
  12            BYTE PC6           :1;
  13            BYTE PC7           :1; 
  14          } CType;
  15          
  16          extern volatile BYTE pdata xOUTC;
  17          
  18          #define IoPins_FpgaReset ( ((CType pdata*)(&xOUTC))->FpgaReset )
  19          
  20          void main(void)
  21          {
  22   1        IoPins_FpgaReset = 1;
  23   1      }
  24          
  25          


             ; FUNCTION main (BEGIN)
                                           ; SOURCE LINE # 20
                                           ; SOURCE LINE # 21
                                           ; SOURCE LINE # 22
0000 7A00        E     MOV     R2,#HIGH xOUTC
0002 7900        E     MOV     R1,#LOW xOUTC
0004 7800        E     MOV     R0,#LOW xOUTC
0006 E2                MOVX    A,@R0
0007 4410              ORL     A,#010H
0009 F2                MOVX    @R0,A
                                           ; SOURCE LINE # 23
000A 22                RET     
             ; FUNCTION main (END)

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