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Problem addressing XDATA memory above 100HEX

When my code is compiled, it causes XDATA memory above 100HEX to
be addressed with MOVX @R0,A rather than MOVX @DPTR,A instructions.
This causes variables in the XDATA range 0 - 100HEX to be overwritten.
I do not have this problem with XDATA above C000HEX, and am not sure
how far above 100HEX this problem exists. Any solutions would be
appreciated.

Thank you,

Frank Way

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