The fragment shader only has one function:
And I have tried to use the mali offline compier by following commands:
-n <NAME>, --name <NAME> Name the program entrypoint.
The malioc.exe tells me to use -n or --name, I have tried both, all without luck.
Can someone kindly points out what's going wrong? Thanks!
To confirm - we've implement a workaround for cases where Vulkan source shaders use a custom "--name" and this will ship in the Arm Mobile Studio 2022.3 release due ~end of August.
Thanks again for the bug report - it's very useful for us to get these.
Kind regards, Pete
Great! Thanks for your quick response!
Mobile Studio 2022.3 is now available with the ability to set a custom name.