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OpenGL ES Emulator write fail when map GL_PIXEL_UNPACK_BUFFER in 3.2

I have a test code below:   

It works well by the emulator when I chose 3.0 and 3.1.

while I change to include the gl32.h, compile is ok, but will crash because the ptr cannot write and read after map.

I don't know why. no error when check, just crash when update pixel.

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