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Hello ARM Support Team,
I'm a young programming enthusiast and I've encountered a potential bug in the Mali GPU driver while developing my own game engine. The issue involves a SIGSEGV crash within libGLES_mali.so during the vkCreateGraphicsPipelines() call on a specific device.
I've documented the issue extensively, including reproduction steps, debugging findings, code snippets, and a full crash backtrace. Due to the amount of detail, and the need to track the situation internally, I've created a comprehensive GitHub issue:
Click here to see the issue on GitHub
The GitHub issue also links to a Google Drive folder containing additional materials like logs and memory dumps.
You can look into the bug/mali-driver-segfault branch to see the situation as it was when I first experienced the issue.
I would greatly appreciate it if you could take a look at the issue. Any insights or assistance you can provide would be invaluable.
Thank you for your time and expertise!
Thanks for the bug report - we'll take a look.