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How interpret the asm lines
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How interpret the asm lines
Vincent R
over 12 years ago
Note: This was originally posted on 1st December 2009 at
http://forums.arm.com
Hi,
I am trying to understand how a library compiled for arm is working and I have a problem to undertstand the following lines :
You just need to know that GDGStackRef and GDGStateRef are pointers to structure and that GDStack is defined like that :
typedef struct __GDGStack {
signed long refcount; //0x00
long capacity; //0x04
size_t index; //0x08
GDGStateRef *gstate; //0x0C
} GDGStack, *GDGStackRef;
GDGStackRef GDGStackCreateWithGState(GDGStateRef stateSrc)
{
GDGStackRef stack;
GDGStateRef gstateTemp;
__text:000025EE MOV R6, R0
... Some code not interesting ...
__text:0000261E ; ---------------------------------------------------------------------------
__text:0000261E
__text:0000261E loc_261E ;
__text:0000261E CBNZ R6, loc_2626 ; if (stateSrc) goto loc_2626
__text:00002620 BL _GDGStateCreate ; gstateTemp = GDGStateCreate();
__text:00002624 B loc_262C ; goto loc_262C;
__text:00002626 ; ---------------------------------------------------------------------------
... Some code not interesting ...
__text:0000262C loc_262C
__text:0000262C MOV R5, R0 ; R5 = gstateTemp;
__text:0000262E CBNZ R0, loc_263A ; if (gstateTemp) goto loc_263A
... Some code not interesting ...
__text:0000263A
__text:0000263A loc_263A ;
__text:0000263A LDR R3, [R4,#8] ; R3 = stack->index
__text:0000263C LDR R2, [R4,#0xC] ; R2 = stack->gstate
__text:0000263E STR.W R0, [R2,R3,LSL#2];
__text:00002642 ADDS R3, #1 ;
__text:00002644 STR R3, [R4,#8] ; stack->index++
My problem is to understand R0, [R2,R3,LSL#2], how would you interpret ?
Could you detailed ?
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Simon Craske
over 12 years ago
Note: This was originally posted on 2nd December 2009 at
http://forums.arm.com
How does it know it's zero?
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Simon Craske
over 12 years ago
Note: This was originally posted on 2nd December 2009 at
http://forums.arm.com
How does it know it's zero?
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