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Cortex-A9 : NEON assembly code is not giving expected performance compared with ARM assembly code
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Cortex-A9 : NEON assembly code is not giving expected performance compared with ARM assembly code
Mohamed Jauhar
over 12 years ago
Note: This was originally posted on 27th November 2012 at
http://forums.arm.com
I am facing one problem, like I have handmade ARM9 assembly code and NEON assembly code. I expected NEON assembly should get 4X % improvement for the speed compared with ARM assembly code. But I could not see that improvement in NEON assembly code.
Can you please explain me what could be the reason?
I am using Cortex-A9 processor and configuration in my Makefile : "CFLAGS=--cpu=Cortex-A9 -O2 -Otime --apcs=/fpic --no_hide_all"
Please let me know is there anything I need to change the make file settings to get NEON performance improvement?
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Krish ks
over 12 years ago
Note: This was originally posted on 22nd March 2013 at
http://forums.arm.com
Thanks Shervin for your reply,
Both the code written in assembly code for 4*4 matrix multiplication.
In (1) I am loading the float array content to S registers (32-bit) using "vldmia" and then "vmul.f32" and "vmla.f32" to perform matrix multiplication using S registers as operand and to to hold the result.
in (2) I am loading the complete float array content to Q registers(128 bit) using "vldmia" and then "vmul.f32" and "vmla.f32" to perform matrix multiplication using Q(128 bit) and D (64 bit) registers which will obviously reduce the number of instructions ( Load, store, multiplication) to 1/4 th of (1) code.
So I am expecting performance improvement in (2) which I am not able to achieve. What can be the issue?
Thanks and Regards
KP
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Krish ks
over 12 years ago
Note: This was originally posted on 22nd March 2013 at
http://forums.arm.com
Thanks Shervin for your reply,
Both the code written in assembly code for 4*4 matrix multiplication.
In (1) I am loading the float array content to S registers (32-bit) using "vldmia" and then "vmul.f32" and "vmla.f32" to perform matrix multiplication using S registers as operand and to to hold the result.
in (2) I am loading the complete float array content to Q registers(128 bit) using "vldmia" and then "vmul.f32" and "vmla.f32" to perform matrix multiplication using Q(128 bit) and D (64 bit) registers which will obviously reduce the number of instructions ( Load, store, multiplication) to 1/4 th of (1) code.
So I am expecting performance improvement in (2) which I am not able to achieve. What can be the issue?
Thanks and Regards
KP
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