0x0: 0x010x1: 0x230x2: 0x450x3: 0x670x4: 0x890x5: 0xAB0x6: 0xCD0x7: 0xEF
// r0 = r1 = 0x0mov r1, r0vld1 { d0 }, [ r0 ]!// d0 as an 8x8 vector = [ 0x01, 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF ]// r0 = 0x8vld1.u8 { d0[5] }, [ r1 ]!// d0 as an 8x8 vector = [ 0x01, 0x23, 0x45, 0x67, 0x89, 0x01, 0xCD, 0xEF ]// r1 = 0x1vld1.u8 { d0[] }, [ r1 ]!// d0 as an 8x8 vector = [ 0x23, 0x23, 0x23, 0x23, 0x23, 0x23, 0x23, 0x23 ]// r1 = 0x2