When I use Mali Offline Compiler to get shader's performance analysis.
But I don't know，Why are there two rendering targets?，render target 0,render target 1.
What do they mean?
Thank you very much for your reply.
If there are two render targets in the result analysis, does the use of registers add up the two results?
Are the results of channels A, L/S and T added up with those of the following two?
No - the run-time will pick one of the variants at runtime.
Thank you，It helped me a lot.