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Blogs

Latest Blogs
  • Building the Next Generation of Game Developers With FXP

    Freddi Jeffries
    Freddi Jeffries
    As a world leading IP company ARM is passionate about protecting and promoting the ideas, innovations and skills required to produce next generation tech. A large part of that involves supporting the teaching…
    • May 20, 2016
  • Making VR Dreams a Reality

    Freddi Jeffries
    Freddi Jeffries
    Virtual Reality (VR) has been a focus area for ARM® in recent years with significant investment made in ensuring the ARM Mali™ range of graphics and multimedia processors is a great fit for mobile VR…
    • May 18, 2016
  • PSoC Creator 3.3 Service Pack 2

    Mark Saunders
    Mark Saunders
    As you may already know, PSoC Creator 3.3 Service Pack 2 is available for download on the Cypress website (http://cypress.com/creator). The Update Manager will be popping up desktop notifications soon…
    • May 18, 2016
  • Industrial Makers? BeagleBone, Rasberry Pi and Arduino Move Towards Modules

    Eric Gowland
    Eric Gowland
    The Bay Area Maker Faire is just around the corner, but I find myself casting my mind back to something eye-opening I saw at this year’s Embedded World conference in Nuremburg this February.BeagleCore…
    • May 13, 2016
  • Tibbo Project System (TPS) from Tibbo Technology: “Take what you need. Leave out what you don’t.”

    Dmitry Slepov
    Dmitry Slepov
    Tibbo Project System (TPS) is a highly configurable, affordable, and innovative automation platform. It is ideal for home, building, warehouse, and production floor automation projects, as well as data…
    • May 13, 2016
  • View all posts In-Chip Temperature Sensors - Top 6 Must-Haves

    Moortec
    Moortec
    What to look out for when selecting an Embedded Temperature Sensor.When selecting an embedded temperature sensor for use within your digital SoC it is important to make sure it ticks certain boxes.Listed…
    • May 13, 2016
  • What is an IoT cloud server and how do I get started?

    Wilfred Nilsen
    Wilfred Nilsen
    Each person you ask "What is an IoT cloud server?" will likely give you a different answer. A whole lot of marketing goes into making you gravitate towards certain solutions that may not be optimal for…
    • May 11, 2016
  • How Does Precise Point Positioning (PPP) GPS module work with Gumstix BeagleBone Black Rover Cape and Ras Pi.

    Karen Schultz
    Karen Schultz
    More post from Gadget GuruPre-GO PPP and the Gumstix BBB Rover CapeThis is not going to be a long post.  Basically, I got the Pre-GO PPP working with the BeagleBone Black almost effortlessly through the…
    • May 11, 2016
  • Building a Unity Application with Mali Graphics Debugger Support

    Stephen Barton
    Stephen Barton
    This blog will show you how to use Mali Graphics Debugger (MGD) with a Unity application on a non-rooted device.
    • May 11, 2016
  • Beyond the RTOS: A Better Way to Design Real-Time Embedded Software

    Miro Samek
    Miro Samek
    An RTOS (Real-Time Operating System) is the most universally accepted way of designing and implementing embedded software. It is the most sought after component of any system that outgrows the venerable…
    • May 1, 2016
  • Moving Mobile Graphics

    Sam Martin
    Sam Martin
    Moving Mobile Graphics is a half-day course providing a technical introduction to the state of the art in mobile graphics from practitioners at the forefront.
    • April 25, 2016
  • ARM & Nibiru Joint Innovation Lab set to Streamline Game Development

    Freddi Jeffries
    Freddi Jeffries
    At GDC 2016 ARM® and Nibiru, a key ecosystem partner, announced the exciting launch of the Joint Innovation Lab. Designed to give developers the best possible support when developing mobile games, the…
    • April 22, 2016
  • i.MX6-Android User Manual V2.2.pdf

    Grace
    Grace
    i.MX6Q Android manual
    • April 21, 2016
  • Writing a MAP Custom Metric: PAPI IPC

    Mark O'Connor
    Mark O'Connor
    Arm MAP isn't just a lightweight profiler to help you optimize your code. It also lets you add your own metrics with just a couple of lines of code.
    • April 21, 2016
  • Using Mali Graphics Debugger on a Non-rooted device

    Stephen Barton
    Stephen Barton
    Traditionally Mali Graphics Debugger works on a rooted device, but this isn't the only way that it can be used. This blog explores how you can debug your applications on non-rooted devices.
    • April 21, 2016
  • Achieving High Quality Mobile VR Games

    Roberto Lopez Mendez
    Roberto Lopez Mendez
    Introduction Last month the game developer community celebrated its main event in San Francisco: the Game Developers Conference (GDC). The longest-running event devoted to the game industry set a new…
    • April 20, 2016
  • Efficient Mirroring from Samsung Gear VR

    Roberto Lopez Mendez
    Roberto Lopez Mendez
    The Ice Cave demo is a Unity demo released by ARM® Ecosystem. With this demo we wanted to show that it is possible to achieve high quality visual content on current mobile devices powered by ARM Cortex…
    • April 20, 2016
  • Linux Support for the ARM Architecture

    Alban Rampon
    Alban Rampon
    Key benefits of Linux on ARM Complete scalable operating system providing a reliable multi-tasking environment Based on an open source model (GPL) Leverage a wide range of UNIX and open source applications…
    • April 19, 2016
  • Multi-Threading in Vulkan

    Marius Bjørge
    Marius Bjørge
    In my previous blog post I explained some of the key concepts of Vulkan and how we implemented them in our internal graphics engine. In this post I will go into a bit more detail about how we implemented…
    • April 19, 2016
  • Arm Guide for Unity Developers v3.1 is available

    Gemma Paris
    Gemma Paris
    At ARM we care about game developers. So we compiled the ARM Guide for Unity Developers of best practises and techniques to get the most from an ARM mobile platform.
    • April 19, 2016
  • Embedded World Conference 2016 - Enhanced Security and Energy Efficiency of Microcontrollers and SoCs

    Joseph Yiu
    Joseph Yiu
    This is a paper covering a introduction of AMBA 5 AHB5 and AMBA 4 Q channel (one of the protocols covered in the AMBA 4 Low Power Interface Specification). Abstract The on-chip system design of microcontrollers…
    • April 18, 2016
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