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Unlocking system-level performance with Arm Neoverse CMN Topdown Telemetry solution
Jumana Mundichipparakkal
The Arm Neoverse CMN Telemetry Solution is here, explore the whitepaper to learn how to apply the topdown methodology and use the tools for system level performance analysis
April 16, 2026
New on Coursera: AMBA AXI protocols overview
NickT
Learn how AMBA AXI works in real SoCs. Understand data flow, debug issues, and improve performance and correctness in system design.
April 14, 2026
What's new in Arm Performance Libraries 26.01
Nick Dingle
Arm Performance Libraries (ArmPL) 26.01 is now available for Linux, macOS and Windows. It can be used to accelerate a wide variety of use cases, including engineering, scientific and machine learning cases
April 13, 2026
在边缘侧重新思考语音AI:基于DGX Spark的实用离线流水线
Odin Shen
Arm CPU 和开源技术如何借助 faster-whisper 与 vLLM 实现实时、隐私保护的语音对话
April 13, 2026
Introducing “The Architecture Speaks”
Jade Alglave
Discover The Architecture Speaks, a new AI tool that guides you through the Arm ARM and helps answer complex technical questions.
April 10, 2026
Arm and NauWork partner to scale agentic AI hiring for the semiconductor industry
Ben Harlander
Explore how NauWork uses AI agents, Snowflake, and Arm-based compute to deliver scalable, cost-efficient talent matching for semiconductor teams
April 9, 2026
Vital progress: Medical-grade wearables
Becky Ellis
UT Austin have developed ultra-thin e-tattoos using Arm-enabled weightless neural networks for low-power, on-device analysis of vital signs in medical-grade wearables
April 2, 2026
Keil Studio for GitHub Codespaces
Christopher Seidl
Cloud‑ready embedded development that is standardized, portable, and built for teams
April 1, 2026
Rethinking robotics reinforcement learning: A practical humanoid training workflow on DGX Spark
Odin Shen
Arm enables robotics training at scale with Isaac Sim, supporting full AI workflows from build to deployment on a single DGX Spark system
March 25, 2026
Introducing the Arm AGI CPU 1OU Dual Node Reference Server
Shivangi Agrawal
How Arm is unleashing rack-scale performance and efficiency for the agentic AI data center
March 24, 2026
Frame Advisor 2026.1: A Major Upgrade to Vulkan Capture
Daniel Baines
This release delivers a major upgrade to Vulkan capture, introducing a new capture pipeline built on GFXReconstruct
March 20, 2026
Mali and Unreal Engine’s Nanite: Enabling the future of mobile graphics
IagoCalvoLista
Nanite demonstrates that GPU-driven rendering works on mobile. Learn how Mali GPUs handle complex geometry and modern pipelines
March 18, 2026
Empowering creators: How stdio x labs cut event analytics latency by 40% using Arm-accelerated BigQuery ML on Google Cloud
Pascal Mudimba
Migrating to Arm on Google Cloud helped SoldOutAfrica improve performance, reduce costs, and increase event revenue
March 18, 2026
Arm Developer Labs: Shaping computing curricula with industry software challenges
Kieran Hejmadi
The latest collaboration between Arm and Anglia Ruskin University Cambridge challenged students to develop industry-relevant projects – and left room for innovations of their own
March 12, 2026
From cloud to edge: Expanding agentic development on Arm with new Kiro Powers
Zach Lasiuk
Graviton and SoC Migration Powers bring Arm development expertise inside Kiro
March 11, 2026
重新审视 CPU 在 AI 中的价值:基于NVIDIA DGX Spark 的 RAG 实战
Odin Shen
深度解析基于 CPU 的向量化、统一内存与本地检索工作流如何协同发力,依托 Arm 及 DGX Spark,在桌面级 AI 平台上构建响应迅速、隐私可控的 RAG 管线
March 11, 2026
New neural technologies set to join the Neural Graphics Development Kit
Annie Tallund
Arm showcases Neural Frame Rate Upscaling (NFRU) at GDC, a neural graphics technique that generates frames to improve smoothness in mobile games
March 10, 2026
Arm Toolchain for Embedded migration from Picolibc to LLVM-libc
Paul Black
Learn how to migrate from Picolibc to LLVM-libc in ATfE, update linker scripts, fix semihosting, and prepare for the new default C library
March 9, 2026
Expanding the Arm Software Ecosystem with Rust for Cortex-R82AE and Zena CSS
Andrew C
Arm and Ferrous Systems bring Rust to Cortex-R82AE, enabling memory-safe, high-performance real-time systems for physical AI
March 5, 2026
Can mobile phones generate a 3D object at game runtime in Unity? Here is what actually happens.
Lin Xu
Imagine typing “a blue ceramic mug” into your phone, and a few seconds later your newly generated 3D mug spawns in your game
March 4, 2026
Rethinking voice AI at the edge: A practical offline pipeline on DGX Spark
Odin Shen
How Arm CPUs and open source enable real-time, privacy-preserving voice conversations with faster-whisper and vLLM
March 2, 2026
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