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  • Test-driving the Mali OpenGL ES Emulator

    Dale Whinham
    Dale Whinham
    Hello all,My name is Dale Whinham, and I’m an intern within the Media Processing Group at ARM. I have been working with ARM over the summer to produce some additional sample code for the Mali SDK, which…
    • September 24, 2015
  • Sleep Solution Tops Smart Product Design Competition

    Brian Fuller
    Brian Fuller
    The winners of the ARM® Smart Product Design Competition each produced real world problem-solving products in just three months, all without prior experience with ARM tools.The top five finishers were…
    • September 21, 2015
  • ZymKey secures Raspberry Pi and Linux devices

    Artie Beavis
    Artie Beavis
    More times than not, developers are faced with two bad options: either deliver a substandard product quickly, or reinvent the wheel and miss the market altogether. Luckily, one Santa Barbara-based startup…
    • September 16, 2015
  • Grove peripherals for industrial/embedded IoT

    Gergely Imreh
    Gergely Imreh
    Hardware interoperability is a long-standing issue. Ideally different computer and microcontroller boards expose their internals the way it fits their capabilities best. On the other hand, ideally peripherals…
    • September 16, 2015
  • How to Design a Data Center for the Developing World

    Brian Fuller
    Brian Fuller
    Meet William Weatherholtz and team, who just won the inveneo solar-powered Micro-Data Center Design Challenge for their Micro Weather station design.
    • September 10, 2015
  • 【活动预告】参与讨论,赢取飞思卡尔汽车级KEA芯片

    NXP_AutoMCU_Stefan
    NXP_AutoMCU_Stefan
         为庆祝成立ARM community 中文社区飞思卡尔汽车电子板块,近期将推出赠送TRK-KEA开发板活动!小伙伴们赶快High起来!                          &#...
    • September 9, 2015
  • mbed OS Beta is here!

    Zach Shelby
    Zach Shelby
    Last October we announced that ARM and our partners were creating a software ecosystem and new operating system for Internet-connected devices with standards support, low power and security as key goals…
    • September 7, 2015
  • Achieving the icy wall effect in the Ice Cave demo

    Laura Mengot
    Laura Mengot
    Achieving the icy wall effect in the Ice Cave demoIce Cave is ARM’s latest demo. It shows that great graphical quality can be obtained in mobile devices with the use of conventional highly optimised rendering…
    • September 2, 2015
  • KEA128子系列中文数据手册.pdf

    NXP_AutoMCU_Stefan
    NXP_AutoMCU_Stefan
    对于中国工程师,看英文文献开发是必不可少的,但如果直接有中文文档,会大大加快开发进度。这里提供了KEA128子系列的数据手册,另外基于KEA的reference manual 也正在翻译中。花费这么多精力翻译英文文档,目的是给中国工程师开发提供更多的便利。
    • August 31, 2015
  • 使用KEA系列MCU开发.pdf

    NXP_AutoMCU_Stefan
    NXP_AutoMCU_Stefan
    KEA开发快速上手,本文档着重介绍了KEA的时钟、IO、UART、Timer、ADC 和KBI(keyboard interrupts)等模块,并提供了例程代码可供学习,学习基于ARM核的芯片竟是如此的容易。
    • August 31, 2015
  • 飞思卡尔单片机快速上手指南

    拉肚肚
    拉肚肚
         飞思卡尔半导体是全球领先的单片机供应商, 其单片机产品包含多种内核,有数百个系列。 为支 持用户使用这些产品, 飞思卡尔提供了丰富的网站资源、 文档及软硬件工具, 另外,我们还有众 多的第三方合作伙伴及公共平台的支持。 对于不熟悉飞思卡尔产品和网站的初学者来说, 了解和 使用这些资源这无疑是一个令人望而生畏的浩瀚工程。本指南的目的,就是给初学者提供一个指 导, 让他们不被这些海量信息淹没…
    • August 31, 2015
  • TRK-KEA系列开发套件比较

    拉肚肚
    拉肚肚
    Kinetis EA系列汽车MCU主要包括TRK-KEA8、TRK-KEA64和TRK-KEA128.该系列为广泛的汽车应用提供具有车用级别的、可扩展的32位产品组合,并拥有庞大的ARM生态合作体系的支持。StarterTRAK是基于Kinetis EA系列MCU的低成本开发套件,能够实现快速原型设计和工具的重复利用。相同点: 该系列MCU基于ARM®-Cortex® M0+内核构建 功耗低…
    • August 31, 2015
  • Kinetis EA Series MCUs Fact sheet.pdf

    NXP_AutoMCU_Stefan
    NXP_AutoMCU_Stefan
    基于ARM的KEA 具有广泛汽车电子应用,具有汽车级的安全,增强的ESD/ESC性能,满足汽车上最严格的环境要求。具有多个通信接口,包括CAN、LIN、SPI、IIC,具有到达128KB的Flash,16KB的RAM,可支持2.7V-5.5V范围的操作电压,可应用在电机控制、灯光控制,CAN/LIN通信节点等车身控制模块。
    • August 31, 2015
  • KEA128 Data Sheet.pdf

    NXP_AutoMCU_Stefan
    NXP_AutoMCU_Stefan
    基于ARM Cortex-M0+内核的KEA家族的data sheet
    • August 31, 2015
  • KEA128 产品简介.pdf

    NXP_AutoMCU_Stefan
    NXP_AutoMCU_Stefan
    基于ARM Cortex-M0+ 内核的KEA128系列的产品简介
    • August 31, 2015
  • 汽车MCU-KEA128 参考手册.pdf

    NXP_AutoMCU_Stefan
    NXP_AutoMCU_Stefan
    适用于KEA128家族的参考手册。
    • August 31, 2015
  • Experience with Animating for Mobile Devices

    Laura Mengot
    Laura Mengot
    When creating an animation, it is paramount to have a very clear objective and vision of the asset and its function. How much is the object going to deform? How visible is it going to be in the scene?…
    • August 25, 2015
  • What's holding back Android gaming performance?

    Sharif Sakr
    Sharif Sakr
    Android software frequently sags under the sheer weight of all the different devices it’s required to support. This is because developers can’t fine-tune the performance of their apps and games with the…
    • August 24, 2015
  • This Arduino radar lets you control an LED with your breath.

    Artie Beavis
    Artie Beavis
    A few months ago, Norwegian sensor developer Novelda unveiled a pair of adaptive Atmel | SMART ATSAM4E16E powered sensor modules capable of monitoring human presence, respiration and other vital information…
    • August 20, 2015
  • CyberCook - Rendering Realistic Food on Mobile GPUs

    Jason Chown
    Jason Chown
    Starship was formed to use our extensive experience developing software for games & simulations and apply it to market segments that hadn’t yet been exposed to the transformative power of digital technology…
    • August 19, 2015
  • Eight-year-old Maker builds an Arduino-based smartwatch

    Artie Beavis
    Artie Beavis
    Do you recall what you were doing back in the summer of fourth grade? Chances are you weren’t creating a programmable, Arduino-based smartwatch like eight-year-old Maker Omkar Govil-Nair, let alone starting…
    • August 18, 2015
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