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Read the latest Arm Community blogs and explore the latest in what Arm engineers are writing about.
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Success in mobile games with ray tracing
arm-phodges
Blog provides details on how to use ray tracing techniques successfully across all mobile games on Arm-powered smartphones.
March 6, 2023
Arm at Vulkanised 2023
Peter Harris
A summary of the Arm talks at Khronos' Vulkanised 2023 event.
March 1, 2023
Using RenderDoc to Find Shader Issues in OpenGL ES
xiang chen
In this blog post, read about how to use RenderDoc to find Shader issues in OpenGL ES.
March 1, 2023
Software on wheels: Do you have the right tools?
Peterson Quadros
Learn about the different Arm software and tools that can be used to accelerate functional safety development for automotive vehicles.
March 1, 2023
What is new in LLVM 15?
Pablo Barrio
LLVM 15.0.0 was released on September 6, followed by a series of minor bug-fixing releases. Arm contributed support for new Arm extensions and CPUs.
February 27, 2023
Apache Arrow optimization on Arm
Yibo Cai
This blog introduces Arm optimization practices with two solid examples from Apache Arrow project.
February 23, 2023
Coming soon: Partner access to confidential technical content
Chris Royston
If your organization has an entitlement to it, you will be able to search for and view confidential product documentation in the Arm Developer documentation hub.
February 7, 2023
Arm Neoverse V1 – Top-down Methodology for Performance Analysis & Telemetry Specification
Jumana Mundichipparakkal
The Arm Neoverse V1 Performance Analysis Methodology whitepaper is now available to help you optimize your application code for V1-based production systems.
February 6, 2023
Automated performance monitoring and more with Arm Mobile Studio 2022.4
Julie Gaskin
Here are some of the highlights from the latest release of Arm Mobile Studio, to support easier performance analysis for game developers.
January 30, 2023
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