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Blogs

Latest Blogs
  • Locks, SWPs and two Smoking Barriers

    David Rusling
    David Rusling
    Before ARMv6, the main synchronisation mechanism was the SWP instruction. SWP has two aspects, in a uniprocessor system it allows the read and write operations not to be interrupted between them.   In…
    • September 11, 2013
  • How to Call a Function from Arm Assembler

    Dave Butcher
    Dave Butcher
    Once you move beyond short sequences of optimised Arm assembler, the next likely step will be to managing more complex, optimised routines using macros and functions.
    • September 11, 2013
  • "Hello World" in Assembly

    Jacob Bramley
    Jacob Bramley
    This post aims to provide a simple introduction to Arm assembly language.
    • September 11, 2013
  • Caches and Self-Modifying Code

    Jacob Bramley
    Jacob Bramley
    Ideally caches act as magic make-it-go-faster logic sitting between processor cores and memory banks. But there are cases where cache behaviour must be considered to get the desired result.
    • September 11, 2013
  • Coding for Neon - Part 1: Load and Stores

    Martyn
    Martyn
    This is the first part of a series on how to write SIMD code for Neon using assembly language. It covers getting started with Neon, using it efficiently, and more.
    • September 11, 2013
  • Why is Open Source Important?

    David Rusling
    David Rusling
    Sitting in the airport at the end of a week's business trip to the US, I reflected back on the week.  It turned out that my colleague on this trip has an even worse sense of direction than myself.…
    • September 11, 2013
  • Coding for Neon - Part 2: Dealing With Leftovers

    Martyn
    Martyn
    In this post, we deal with an often encountered problem: input data that is not a multiple of the length of the vectors you want to process.
    • September 11, 2013
  • Condition Codes 1: Condition Flags and Codes

    Jacob Bramley
    Jacob Bramley
    Arm implements conditional execution using a set of flags which store state information about a previous operation. in this post I shed some light on the operation of these flags.
    • September 11, 2013
  • How to Load Constants in Assembly for Arm Architecture

    Rodolph Perfetta
    Rodolph Perfetta
    This post will show you how we can deal with these limitations and how the latest revision of the Arm architecture (Armv7) provides a simple and efficient solution.
    • September 11, 2013
  • Coding for Neon - Part 3: Matrix Multiplication

    Martyn
    Martyn
    In this post, we will look at how to efficiently multiply four-by-four matrices together, an operation frequently used in the world of 3D graphics.
    • September 11, 2013
  • Detecting Overflow from MUL

    Jacob Bramley
    Jacob Bramley
    This blog is a tutorial on detecting overflow from MUL.
    • September 11, 2013
  • Cortex-A15 to A5: Software compatibility from Superphone to Feature phone

    James McNiven
    James McNiven
    It was always about the code (and where it would be used!) When I was a software developer I would often find that the project team I was in would try to guess how many devices the code would eventually…
    • September 11, 2013
  • Condition Codes 3: Conditional Execution in Thumb-2

    Jacob Bramley
    Jacob Bramley
    Armv8 deprecates the use of the it instruction to make anything other than a single 16-bit instruction conditional. This affects many of the examples in this post.
    • September 11, 2013
  • Coding for Neon - Part 4: Shifting Left and Right

    Martyn
    Martyn
    This article introduces the shifting operations provided by Neon, and shows how they can be used to convert image data between commonly used color depths.
    • September 11, 2013
  • Valgrind 3.6.0 for ARM-Linux

    Guest Partner Blogger
    Guest Partner Blogger
    Version 3.6.0 of Valgrind was released a couple of weeks ago. The largest change this release is the addition of support for Linux running on ARM. Learn more about the release in this blog.
    • September 11, 2013
  • Memory access ordering - an introduction

    Leif Lindholm
    Leif Lindholm
    In this post, I will be introducing a few concepts and explain the reasons behind them. In future posts, I will follow up with practical examples.
    • September 11, 2013
  • Memory access ordering part 2: Barriers and the Linux kernel

    Leif Lindholm
    Leif Lindholm
    My previous post provided an introduction to memory access ordering. It did not however, provide any solution to the problem. This post covers barrier use within the Linux kernel.
    • September 11, 2013
  • Happy Fifth Birthday iPhone! Innovator and Troublemaker

    James Bruce
    James Bruce
    On June 29, 2007 -- the original iPhone went on sale and unleashed an unrivaled period of creative innovation and destruction in the mobile phone business.  In case you have forgotten, the original iPhone…
    • September 11, 2013
  • CubeStormer II - The Power of Two

    David Gilday
    David Gilday
    I have a confession to make... I started writing this post in November 2011, but in the excitement of the events at the time, I left it unfinished... until today. This morning I stopped at a local supermarket…
    • September 11, 2013
  • Transmogrify the Personal Computer using efficient low power SoC solutions

    Andrew N. Sloss
    Andrew N. Sloss
    Wouldn't it be great if I could transmogrify the PC to become an intelligent network of specialized components? The goal would be to create a much more efficient computation system marrying critical software…
    • September 11, 2013
  • Contact-less payments and NFC

    Rob Brown
    Rob Brown
    Since you're reading this blog, it's fairly likely you're technically minded and would've heard of contact-less payment cards. These smart-chip enabled cards promise to speed checkout for…
    • September 11, 2013
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