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Extended System Coherency: Part 2 - Implementation, big.LITTLE, GPU Compute and Enterprise
Neil Parris
This is the second part of a series of blogs about hardware coherency. This part talks about the implementation of hardware cache coherency and use cases.
February 17, 2014
Entering the Era of the ARM Desktop/Workstation by Karthik Ranjan & Shiv Ramamurthi
Karthik Ranjan
It was not that long ago that embedded development meant working on an x86 PC with loads of memory and power hungry CPUs then running a cross-compiler to get code compiled for the target embedded architecture…
February 14, 2014
Musings about Moore's Law and future technology
Greg Yeric
Photo modified by Greg Yeric from original by
Eric Fischer
. I was recently invited to add some thoughts on technology scaling over at Ed Sperling's excellent
semien…
February 13, 2014
The past, present and future of mobile photography
Roberto Mijat
Last week I had the great opportunity to deliver a talk at the
Electronic Imaging Conference
in San Francisco. The conference track was introduced by Michael Frank of LG Electronics, who gave a very interesting…
February 13, 2014
Introducing ARM Cortex-A17 – a New Performance Point in Mid-range Mobile
Stefan Rosinger
Chinese Version中文版
We live in a mobile world – A world where people connect from wherever they are and whenever they want to everything that matters in their lives. ARM has been part of this mobile world…
February 10, 2014
Do Androids have nightmares of botched system integrations?
Dave Brown
Chinese Version中文版
Today ARM launched the
ARM® Mali™-DP500 Display Processor
, the first high specification Display Processor that ARM has developed. Alongside the Display Processor itself, ARM…
February 10, 2014
Is the future as good as it used to be?
Chris Porthouse
Today the
ARM® Mali™-DP500 Display Processor
was launched alongside the
ARM Cortex®-A17
.We are all aware that the resolution of screens is increasing: from Full HD smartphones and Quad…
February 10, 2014
An Introduction to Digital Filtering with Arm Microcontrollers
Mike Taylor
The subject of digital filtering is vast but the basics can be understood fairly easily. In this post we cover this subject to help your understanding of the topic.
February 4, 2014
The Mali GPU: An Abstract Machine, Part 1 - Frame Pipelining
Peter Harris
We will explore the fundamental macro-scale architectural structures and behaviors developers have to worry about, how this translates into possible problems which can be triggered by content.
February 3, 2014
Enabling GPU Compute on an ARM Mali-T600 GPU creates a power efficient HEVC decode solution
verma_san
While there has been tremendous progress in developing wireless technologies to meet the growing demands for high-bandwidth applications, video decoder applications have traditionally consumed a substantial…
February 1, 2014
How to fill the object shaped holes in your scene
Stacy Smith
Ordinarily the blog posts I write relate directly to whatever I have been working on recently. This one was inspired, or rather, specifically requested from my friend and colleague in Developer Relations…
January 29, 2014
Streamline profiler: Revealing reality
Robert
Streamline, the profiling tool in
DS-5
, is a powerful tool for analysing system behaviour with proven results at both macro (system level interactions) and micro (CPU code hotspots) levels.Mental modelsStreamline…
January 28, 2014
6 ARM Compiler tutorials to help you write better software
Joe Alderson
Gain a deeper understanding of the ARM® Compiler and the optimization techniques it uses. By understanding how to control these optimizations, your code can benefit from speed increases, size savings…
January 24, 2014
The Future of Mobile Gaming discussed at #MGF2014
Ellie Stone
I've just come back from spending two extremely informative days at Mobile Games Forum in London. An event that focuses on the business side of game development, it provides developers with the information…
January 23, 2014
FinFET production and the ARM Ecosystem: TSMC readies 16nm FinFET ramp and tips 10nm FinFET plans
Laurence Bryant
Now that CES is done for another year, it is worth remembering that the diversity of solutions on display and the proliferation of new device experiences at ever lower costs is due to semiconductor vendors…
January 23, 2014
MDK-ARM Version 5: Software Packs Explained
Christopher Seidl
MDK
uses the concept of Software packs for providing support for microcontroller devices and development boards. Software Packs can also contain software components such as drivers and middleware, including…
January 23, 2014
Prototyping of ARM Cortex-M Processor systems in FPGA
Joseph Yiu
If you are a microcontroller designer working on Cortex-M processor based systems looking for an FPGA board for prototyping, I have a great news for you: ARM has released a new FPGA board, the Cortex-M…
January 22, 2014
Cortex-M Prototyping System, new development board from ARM
Liam Dillon
Hi I'm very excited to announce of the release of a new product we have been working on for the last few months called the Cortex-M Prototyping System, as part of the Versatile Express family of products…
January 22, 2014
ARM Mali GPU technology at CES - what's new in 2014
Ellie Stone
ARM shone at CES this year and there have already been some fantastic pieces of coverage on our community about it - check out
Latest ARM powered tech at CES 2014 with Samsung Galaxy Note Pro 12.2 and…
January 21, 2014
Unified Virtual Prototypes: Fast and Accurate?
Jason Andrews
Over the last five years, one of the concerning things about virtual prototyping has been the separation between speed and accuracy. The lack of any meaningful connections between models built for speed…
January 21, 2014
My Best Prosumer tablet
Alan Chuang
It has been a little more than a year ago since I got my Surface RT tablet from the Microsoft
BUILD
event and I have committed myself to use it as my only computing companion device (other than my smartphone…
January 14, 2014
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