The internal details of ARM's Adaptive Scalable Texture Compression (ASTC) technology were launched this week at the High Performance Graphics conference in Paris, France.
Tom Olson presented his…
I'm just back from SIGGRAPH 2012, the world's biggest computer graphics conference, and (as every year) still breathing hard from the excitement of seeing the latest in graphics research. This year…
Today we announced the ARM® Mali™-T604 GPU, the first implementation of ARM’s new Midgard architecture. The increase in screen resolutions and the demand for better-looking and more intuitive…
The number of Android based devices continues to explode in the smartphone market. As more Android smartphones are introduced into the market the ability to differentiate continues to be a challenge for…
As this is my first time visiting Computex I was anxious to see how the emerging trends from CES earlier this year have been adapted and regionalized for the local market. At CES we saw a new era of connected…
Recently we released a major update to the Linux drivers for the Mali-200 and Mali-400 MP GPUs. Like many software projects we time-box our driver development, with two major releases each year. This…