It was not that long ago that embedded development meant working on an x86 PC with loads of memory and power hungry CPUs then running a cross-compiler to get code compiled for the target embedded architecture…
Photo modified by Greg Yeric from original by Eric Fischer. I was recently invited to add some thoughts on technology scaling over at Ed Sperling's excellent semien…
Last week I had the great opportunity to deliver a talk at the Electronic Imaging Conference in San Francisco. The conference track was introduced by Michael Frank of LG Electronics, who gave a very interesting…
Chinese Version中文版We live in a mobile world – A world where people connect from wherever they are and whenever they want to everything that matters in their lives. ARM has been part of this mobile world…
The subject of digital filtering is vast but the basics can be understood fairly easily. In this post we cover this subject to help your understanding of the topic.
We will explore the fundamental macro-scale architectural structures and behaviors developers have to worry about, how this translates into possible problems which can be triggered by content.
While there has been tremendous progress in developing wireless technologies to meet the growing demands for high-bandwidth applications, video decoder applications have traditionally consumed a substantial…