• Bluetooth Technology for Wearable Devices

    Will Tu
    Will Tu
    中文版 Chinese Version: 面向可穿戴设备的蓝牙技术 Wearable technology certainly made a splash at CES 2014 in Las Vegas. Several industries such as healthcare, sport and fitness, gaming, and even fashion were demonstrating…
    • February 26, 2014
  • Can you build your ARM circuit and test it in 10 seconds ?

    Jens Bauer
    Jens Bauer
    What exactly is rapid prototyping ?Sometimes we get some great ideas; some ideas are forgotten due to it took too long to build other ideas.But if we could just build our circuits as quickly as they came…
    • February 25, 2014
  • 64-Bit ARM Server Development Kit from AMD

    Darren Cepulis
    Darren Cepulis
    A great deal of attention at this January’s OCP Summit was focused upon ARM’s SBSA Server platform standardization announcement.  The importance of the SBSA to the ecosystem and our ARM partners cannot…
    • February 24, 2014
  • First tape-out with TSMC’s 16nm FinFET and ARM’s 64-bit big.LITTLE Processors

    Lluis Paris
    Lluis Paris
    Another important milestone was reached recently for TSMC  and ARM when the teams taped out at the end of December 2013 (see block diagram) the first 64 bit ARMv8 processors in a big.LITTLE configuration…
    • February 20, 2014
  • The Mali GPU: An Abstract Machine, Part 2 - Tile-based Rendering

    Peter Harris
    Peter Harris
    This blog continues the development of this abstract machine, looking at the tile-based rendering model of the Arm Mali GPU family. I’ll assume you've read the blog on pipelining; if you haven’t I suggest…
    • February 20, 2014
  • New version of the Cortex-A Series Programmer's Guide is Available

    Michael Thomas
    Michael Thomas
    The ARM® Cortex®-A Series Programmer’s Guide has proved to be a very popular addition to the ARM documentation set, and now also forms the reference textbook for the ARM Accredited Engineer(AAE) examinations…
    • February 19, 2014
  • Another Milestone for ASTC Texture Compression

    Tom Olson
    Tom Olson
    Time sure flies when you’re having fun! It’s been more than two years since SIGGRAPH Asia 2011 in Hong Kong, where I had the pleasure of unveiling our Adaptive Scalable Texture Compression…
    • February 18, 2014
  • Embedded Developer Feature: James Langbridge, Author of Professional Embedded ARM Development

    Brad Nemire
    Brad Nemire
    Get to know the Embedded Developer...This is a monthly series featuring embedded developers of the ARM Connected Community.Name: jlangbridgeCompany: IndependentJob Title: Embedded systems consultantLocation…
    • February 18, 2014
  • Extended System Coherency: Part 2 - Implementation, big.LITTLE, GPU Compute and Enterprise

    Neil Parris
    Neil Parris
    This is the second part of a series of blogs about hardware coherency. This part talks about the implementation of hardware cache coherency and use cases.
    • February 17, 2014
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