• Inside the Demo: GPU Particle Systems with ASTC 3D textures

    Daniele Di Donato
    Daniele Di Donato
    At SIGGRAPH 2014 we presented the benefits of the OpenGL ES 3.0 API and the more newly introduced OpenGL ES 3.1 extension. Adaptive Scalable Texture Compression format (ASTC) is one of the biggest introductions…
    • May 8, 2014
  • Smart Sensors - Why Sensors need Intelligence?

    Joseph Yiu
    Joseph Yiu
    Smart sensors are far from a myth, it is already used in million of devices (e.g. your mobile phone might already contain several smart sensors). Traditionally a number of smart sensors are designed with…
    • May 7, 2014
  • Cable Show 2014 - Leveraging Cable Infrastructure for IoT

    Karthik Ranjan
    Karthik Ranjan
    The promise of IoT has heralded a bold new era where major technology corporations are no longer afraid to increase the market size forecasts with increments of 10s of billions. But what does that really…
    • May 2, 2014
  • Eight Challenges Faced by Wearable Software Designers

    John Blyler
    John Blyler
    Experts from ARM share insights and differing viewpoints on the big issues facing wearable developers of software applications. Software developers must address many domains to successfully design the…
    • May 1, 2014
  • Let’s talk ACPI for Servers

    Andrew N. Sloss
    Andrew N. Sloss
    Before we do a dive into the ACPI standard, let’s go back to what the main goal is for firmware. Utopia is to have a universal firmware solution which can boot and support any Operating System (open, propriety…
    • May 1, 2014
  • Cycle Accurate ARM Cortex-A53 and Cortex-A57 Models Support AArch64

    Jason Andrews
    Jason Andrews
    We (The specified item was not found.) have just completed our first major release of 2014. It includes significant new content and many bug fixes to all products. Today, I would like to highlight the…
    • May 1, 2014
  • Device to Cloud with ARM and Red Hat

    Zach Shelby
    Zach Shelby
    ARM recently teamed up with the JBoss team from Red Hat to create a great open source Device to Cloud project for a hands-on workshop and hackathon at DevNation 2014 (part of the Red Hat Summit). Thanks…
    • April 30, 2014
  • ARM technology driving the wearable trend

    Jim Wallace
    Jim Wallace
    Wearable technology is the most talked about next-generation trend, predicted to hugely disrupt the consumer electronics landscape - and ARM is right at the centre of its emergence and growth.
    • April 29, 2014
  • Mali Performance 2: How to Correctly Handle Framebuffers

    Peter Harris
    Peter Harris
    This week I look at how, and more importantly when, the Mali driver stack turns OpenGL ES API activity into the hardware workloads needed for rendering.
    • April 28, 2014
<>