• White paper: LTE Cat-M - A Cellular Standard for IoT

    David Maidment
    David Maidment
    Cellular connectivity has been driving a data rate race for the last decade, bringing mobile broadband connectivity to millions and bringing the smartphone into the centre of our digital lives.  Whilst…
    • February 19, 2016
  • Using ARM Cycle Models to Understand the Cortex-R8

    Jason Andrews
    Jason Andrews
    How to use Arm Cycle Models to Understand the Cortex-R8.
    • February 18, 2016
  • Designing Security and Trust into Connected Devices (IoT)

    Rob Coombs
    Rob Coombs
    Provides an overview of TrustZone technology - including the new topics of TrustZone for ARMv8-M (microcontrollers) and TrustZone CryptoCell Why Security Matters Security done well provides the foundations…
    • February 18, 2016
  • The Route to 5G - ARM Whitepaper

    David Maidment
    David Maidment
    The mobile phone has seen explosive growth over the last two decades to become an essential part of our everyday lives.  Right from the outset, ARM has been at the heart of these devices enabling ever…
    • February 17, 2016
  • ARM Cortex-R Development Boards

    Eric Gowland
    Eric Gowland
    In application terms Arm Cortex-R processors find their way into deeply embedded devices, and Cortex-R development boards are not always easy to come by. So we compiled this short list for hard-realtime…
    • February 17, 2016
  • White paper: Optimizing Performance for an ARM Mobile Memory Subsystem

    Ashwin Matta
    Ashwin Matta
    Contemporary mobile platform SoCs impose intense traffic management demands on the memory subsystem.
    • February 16, 2016
  • Mali Graphics Debugger V3.4 Released with Vulkan Support

    Stephen Barton
    Stephen Barton
    This is a very exciting time for Graphics. Today marked the release of Vulkan, which is the latest graphics API to be developed by the Khronos group. It has been completely redesigned from the ground up…
    • February 16, 2016
  • Porting a Graphics Engine to the Vulkan API

    Marius Bjørge
    Marius Bjørge
    In this blog we share with developers our experience of porting a graphics engine to the Vulkan API. The engine we decided to port to Vulkan has already had support for various other standard APIs.
    • February 16, 2016
  • A smart architecture boosting performance while preserving determinism

    Sylvie Boube-Politano
    Sylvie Boube-Politano
    ARM Cortex-M7 based Microcontrollers usually share similar ARMCortex-M7 processor configuration options including a 64-bit AXI system bus interface, instruction and data cache, 64-bit Instruction Tightly…
    • February 16, 2016
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