• [MGD/GearVR/UE4] End of frame not detected
    Hi guys, I'm trying to profile a GearVR application running on Unreal Engine v4.17 with Mali Graphics Debugger (4.7) integrated. I can connect to the MGD service on the device and receive data but it...
  • MGD Unity App Fragment Count. Replay Frame, Modify Shader
    Hello ARM Community! Im trying to profile a game using MGD. I used the Adreno already for other GPU and the features im missing on MALI is changing the shader precision (float, half. fixed) and editing...
  • MGD integration in Unity
    Roberto Lopez Mendez and Stephen Barton Introduction In a previous blog , Stephen Barton described the steps to build a Unity application with Mali Graphics Debugger ( MGD ) support, using a non-rooted...
  • MGD for non rooted devices?
    Hello Mali devs, Are there any plans to provide MGD for non rooted devices? Looking at the setup instructions for rooted, it seems like it could be achieved with a combination of linkage to interceptor...
  • Can't Trace app with MGD 2.0.1
    Hi, I'm trying to profile a game with MGD 2.0.1 without success. So far my status is that I successfully managed to connect to target in the MGD GUI but no trace data is displayed. Logcat is not displaying...