• How to get a SRGB default framebuffer in egl
    Hello again! I'm following a tutorial on (desktop) OpenGL 3.3 about gamma correction. Basically to gain automatic gamma-corrected colors on the DESKTOP opengl we have to do: 1) Use the SRGBA texture format...
  • Stall in Image Store with Framebuffer Fetch
    Hi I used Samsung S9 (Mali-G72, OpenGL ES 3.2 r9p0). I Implement a method to copy current pixel to a image. I use Framebuffer Fetch to read pixel, then I use Image Store (not atomic) to a image...
  • OpenGl
    Does Mali have  support for Opengl ? (libGL.so*)? if it does how do I compile or have it ?
  • OpenGL ES 2.0 problems
  • OpenGL ES 3.0 Context
    Note: This was originally posted on 26th April 2013 at http://forums.arm.com Hi, I would like to know how to create a proper OpenGL ES 3.0 Context with OpenGL ES 3.0 Emulator The only example that came...