• YUV to RGB conversion Mali-T600
    Which between the 2 approaches is better and why? 1. 3 YUV textures and shader code 2. YUV image of GL_OES_EGL_image_external
  • YUV scaling using maliT760
    I want to know whether T760 HW supports processing YUV frames directly (input YUV, and output YUV), and what YUV formats (e.g., NV12, NV21, YV12, etc.) are supported. The intended use cases for this...
  • Reading and writing YUV 10 bit texture
    I want to read and write YUV 10 bit texture with MALI - T 820, but I do not know how to specify it. What should I set up?
  • How to use Mali to convert YUV to RGB32
    Note: This was originally posted on 17th November 2012 at http://forums.arm.com [font=文泉驿正黑][size=2][font=arial, verdana, tahoma, sans-serif][size=2]Hi all, [/size][/font]     In FirefoxOS, there is a...
  • Is it possible read separated Alpha/RGB pixels for rendering?
    Hi All, I want to make a texture from memory separated Alpha/RGB for webm(vp8) video format. I already made an aligned ARGB data by CPU for GPU input, but the resolution is too high so it is slow...