• GPU's cycles in Streamline
    Hi guys, I need some clarification in regards to the GPU Active ($MaliGPUCyclesGPUActive) counter on a Mali-G76 (not really specific to this GPU though) in a Samsung S10e. I'm getting a total of ...
  • Help interpreting L/S and Texture memory usage
    I'm having some conflicting thoughts on how I'm interpreting the charts of two Streamline captures of the same scenario over 4s (from a Mali G-71; Samsung A20e) , so I was wondering what's your view on...
  • Unexplained shader core utilization
    Hi guys, I'm seeing a peak in the shader core utilization which is not matched by any activity in the core unit utilization graph at all. My best guess for this is a series of OpenGL API calls that...
  • Accelerating Mali GPU analysis using Arm Mobile Studio
    Japanese version - 日本語版 Korean version - 한국어판 The Streamline performance analyzer is a sample-based profiler which can present detailed performance information about the Arm CPU and Mali GPU present...
  • Mali T628 GPU activity in Streamline
    Hi, I'm trying to profile GPU utilization of the Mali T628 on an Odroid-XU4 board using Streamline. When I run some graphics workloads, sometime I can see "GPU Fragment Activity", "GPU Vertex Compute...