• Zero GPU activity during "long" periods of time
    I'm seeing 0 GPU activity (every single counter I have in the G-76 template is at 0) during periods of up to 100ms. This capture was done with the lightweight interceptor (if that's relevant) on a Samsung...
  • Frame rate in Streamline
    Hi guys I'm getting some frame rate values (in a Samsung S10e - G970F) I can't really explain in Streamline, so I was wondering if you could clarify this. The Frame Rate counter seems to be based on...
  • Mali texture workload/usage rate issue in Streamliner
    Hi, I'm struggling to understand the connection between a spike I'm seeing in the Mali Texture Workload Property Rate and (a) overlapping texture unit utilization and (b) subsequent L2/external reads...
  • Help interpreting L/S and Texture memory usage
    I'm having some conflicting thoughts on how I'm interpreting the charts of two Streamline captures of the same scenario over 4s (from a Mali G-71; Samsung A20e) , so I was wondering what's your view on...
  • Unexplained shader core utilization
    Hi guys, I'm seeing a peak in the shader core utilization which is not matched by any activity in the core unit utilization graph at all. My best guess for this is a series of OpenGL API calls that...