• find alternatives for glReadPixels
    I am working on mali400-mp2, and I tried to create a pixmap suface based on a fbdev_pixmap. when I finished rendering, I can get the correct result with glReadPixels, but the data field of fbdev pixmap...
  • Render to portion of a frame
    I am trying to render to just a rectangular portion of the frame. To my knowledge there are two options for this - glScissors and glViewport. When profiling with DS-5 Streamline on both Mali-400 MP and...
  • rendering two frames a time?
    Hello, I have an odroid xu3 board equipped with mali T628(MP6). I run an example called "simpletriangle" and profile the data through DS5. Mali gpu breaks up the scene into tiles and renders a tile(16...
  • [MGD/GearVR/UE4] End of frame not detected
    Hi guys, I'm trying to profile a GearVR application running on Unreal Engine v4.17 with Mali Graphics Debugger (4.7) integrated. I can connect to the MGD service on the device and receive data but it...
  • graphic rendering hierarchy?
    Hello,      I debugged my graphic application via mali debugger and I get confused with the information I captured. Here's my questions.      1. a frame contains several render passes(eg. render pass...