• MGD - Galaxy S6 - No end of frame detected - Unity
    Hi, I've got the Mali Debugger hooked up and am trying to profile my app, the issue is that MGD doesn't appear to recognise the end of the frame, which means that a capture also fails (or runs indefinitely...
  • fragment shader counters are zero
    Hi. I trying to get total cycle count for fragment shaders by toggling fragment count feature button https://developer.arm.com/docs/dui0986/a/getting-started-with-mgd/using-the-mali-graphics-debugger...
  • Not able to Trace App using MGD
    facing currently 2 issues 1) using processlist.cfg "process = com .xxxx.xxx" is Not logging my app , but not having this log am able to Log the System.      i use the Following command   to generate the...
  • [MGD/GearVR/UE4] End of frame not detected
    Hi guys, I'm trying to profile a GearVR application running on Unreal Engine v4.17 with Mali Graphics Debugger (4.7) integrated. I can connect to the MGD service on the device and receive data but it...
  • Can't Trace app with MGD 2.0.1
    Hi, I'm trying to profile a game with MGD 2.0.1 without success. So far my status is that I successfully managed to connect to target in the MGD GUI but no trace data is displayed. Logcat is not displaying...