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    Hi,   Recently, I'm going to compare the performance of hardware rendering and software rendering so I need to disable gpu to enable software rendering. The config file named "egl.cfg" manages libs used...
  • Multiple displays with mali-fbdev
    I'm using the Mali-T76x fbdev drivers for Firefly and want to use /dev/fb1 as a second display.  Is it possible to call eglGetDisplay() with an argument other than EGL_DEFAULT_DISPLAY in order to use...
  • Tiled rendering: origin of tiles coordinates
    Hi! I have a question about tiled-rendering. Wiki says, " Tiled rendering is the process of subdividing (or tiling) a computer graphics image by a regular grid". As I understand android window is dividing...
  • Multi Render Target (MRT) with FBO
    I am trying to implement the multi render target effect of open gl 3 using a single FBO with multiple color attachment points. I am attaching 4 textures(loaded with images) to 4 color attachment points...
  • rendering two frames a time?
    Hello, I have an odroid xu3 board equipped with mali T628(MP6). I run an example called "simpletriangle" and profile the data through DS5. Mali gpu breaks up the scene into tiles and renders a tile(16...