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    Hi guys, I'm seeing a peak in the shader core utilization which is not matched by any activity in the core unit utilization graph at all. My best guess for this is a series of OpenGL API calls that...
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    I'm having issues analyzing shader cycle count of an OpenGLES 2.0 application using the linux version of Mali Graphics Debugger 5.1.0.8a0102de (the target is running a Mali400-MP2 GPU on linux). Cycle...
  • Mali offline compiler - L/S cycles meaning
    Hi, It's slightly unclear to me what the L/S cycles reported refer to. Since malioc is not taking into account memory-latency, etc.. are those cycles just related with the number of instructions issued...
  • Shaders View Cycle Esimation: How To Set Target GPU
    Hi there, I've noticed that MGD appears to base its cycle estimation on a Mali-T880 GPU. Is there a way to change the target GPU (to a Mali-400 in my case)? The cycle estimates from Mali Offline Compiler...
  • Help interpreting L/S and Texture memory usage
    I'm having some conflicting thoughts on how I'm interpreting the charts of two Streamline captures of the same scenario over 4s (from a Mali G-71; Samsung A20e) , so I was wondering what's your view on...