• Help interpreting L/S and Texture memory usage
    I'm having some conflicting thoughts on how I'm interpreting the charts of two Streamline captures of the same scenario over 4s (from a Mali G-71; Samsung A20e) , so I was wondering what's your view on...
  • Frame rate in Streamline
    Hi guys I'm getting some frame rate values (in a Samsung S10e - G970F) I can't really explain in Streamline, so I was wondering if you could clarify this. The Frame Rate counter seems to be based on...
  • GPU's cycles in Streamline
    Hi guys, I need some clarification in regards to the GPU Active ($MaliGPUCyclesGPUActive) counter on a Mali-G76 (not really specific to this GPU though) in a Samsung S10e. I'm getting a total of ...
  • Compressed but not mipmapped data (Streamline capture)
    Hi guys, I'm trying to narrow down the texture usage of a frame. Essentially, at the tail end of the frame I'm seeing a fair bit of compressed but NOT mipmapped texture data. Is it possible this is...
  • Zero GPU activity during "long" periods of time
    I'm seeing 0 GPU activity (every single counter I have in the G-76 template is at 0) during periods of up to 100ms. This capture was done with the lightweight interceptor (if that's relevant) on a Samsung...