• Mali-400 MP2 glReadPixels alternatives
    Hello everyone, I'm working on ZynqMP platform with Mali-400 MP2. I configured headless-EGL backend to render offscreen. I'm using eglCreatePbufferSurface to initialize egl surface, then I render to...
  • glReadPixels
    Note: This was originally posted on 9th March 2012 at http://forums.arm.com Hi all, i try to render scene in an off screen  way, controlling the location of my pixels (the pointer is fixed by myself)...
  • glReadPixels generates OUT_OF_MEMORY error
    Hi. Usually, I use render-to-texture technique to process the image. However, recently, I need to read the contents to the system memory. So, I tried to use glReadPixels as follows: GLubyte pixels[256...
  • glFinish as Frame Delimiter / Single-Buffered Rendering
    Hi, I've tried doing some single-buffered benchmarking to avoid VSYNC issues. render frame glFinsih() eglSwapBuffers() So instead of 1)-3), I only want to perform 1) and 2). Unfortunately...
  • glReadPixels failed use FBO on Mali-T628
    I want to i to implement offescreen render in my project with FBO;It works on Other manufacturers‘ GPU,but get glReadPixels error 502 on Mali-T628.I am very confused. Then I try to directly glReadPixels...