• Floating point precision of Fragment Shader in Mali-400 MP2
    Hi, I am aware that "mediump" in fragment shader of Mali-400 MP2 is FP16. Is it bit exact with IEEE 754 half precision format https://en.wikipedia.org/wiki/Half-precision_floating-point_format or it uses...
  • Mali 450 precision issue: how to detect odd and even columns
    Hi, I'm working on an algorithm where I need to detect if the current `gl_FragCoord` is an even or odd row/column. A typical implementation would look something like `if (mod(gl_FragCoord.x, 2.0) <...
  • Mali 450 r6p1 & DMABUF
    Hello, I have been trying to use DMABUF With egl on a Mali 450 (on an odroid C2). I was able to successfully use it with the following setup for a 1920x1080 image : const EGLint img_attrs[] = {      ...
  • Difference between Mali 400 and 450 GPUs in Android smart boxes
    Hello, Is there noticeable difference between the Mali 400 and Mali 450 mobile GPUs for running videogame emulators (and for Android games as well) in an Android 4.4.2 smart tv box (a device that gives...
  • mali-400/450 linux kernel driver drm support
    after I read the code of mali-400/450 linux kernel driver r3p2-01rel4, I have a doubt that if it is really able to support DRM. (because of the lack of Mali device, I failed to give a try) Take an example...