• Help please, trouble running OpenGL ES 3.0 Programming Guide code
    Greetings: I installed the Mali simulator successfully (cube spins). Then I tried to run the OpenGL ES 3.0 Programming Guide sample code following instructions there. The steps I took and the problem...
  • OpenGL ES 3.0 Context
    Note: This was originally posted on 26th April 2013 at http://forums.arm.com Hi, I would like to know how to create a proper OpenGL ES 3.0 Context with OpenGL ES 3.0 Emulator The only example that came...
  • OPENGL ES3.0 context using opengl es 3.0 emulator 1.4.1
    Hi, I have been trying to create opengl es 3.0 context using the latest 1.4.1 es 3 emulator. The example I am using is cube example of es 2 emulator. I have added the header "EGL/eglext.h" to use EGL_RENDERABLE_TYPE...
  • OpenGL ES 3.2 support problem with Mali OpenGL ES Emulator 3.0
    I see the latest Mali OpenGL ES Emulator 3.0 support the OpenGL ES 3.2 and also include the gl32.h head file.However, when I use some ES 3.2 API like glPatchParameteri, the link failed with unresolved...
  • Instanced Rendering in OpenGL es 3.0
    i was trying to develop a test case for instanced rendering. I am trying to render multiple cubes using glDrawArraysInstanced() as well as glDrawArrays(). but the offset values passed in glDrawArraysInstanced...