• What does "Sample test cull rate" mean?
    In the streamline counters, what does the "Sample test cull rate" mean in Mali Geometry Culling Rate? "The percentage of primitives entering the sample coverage test that are killed by it." -- This...
  • Instanced Rendering in OpenGL es 3.0
    i was trying to develop a test case for instanced rendering. I am trying to render multiple cubes using glDrawArraysInstanced() as well as glDrawArrays(). but the offset values passed in glDrawArraysInstanced...
  • Tips & Tricks: Viewing Transforms
    Note: This was originally posted on 27th October 2009 at http://forums.arm.com How OpenGL ES handles matrices... When you multiply the position vector with several matrices to achieve transformations...
  • Latest Developments in Computer Vision: A View From the Summit
    Machine Vision is perhaps one of the few remaining areas in technology that can still lead you to say “I didn’t know computers could do that”.  The recent pace of development has been relentless.  On...
  • FATAL - Exception thrown in GLES31Api::glGetString -> FATAL: No api instance available for type GLES31Api in glGetString
    Hello ARM buddies! First, thanks for Mali OpenGL ES Emulator 2.0. It's very light! This four lines: const unsigned char* extStr = glGetString(GL_EXTENSIONS); const unsigned char* renderStr  = glGetString...