• glCompileShader taking a long time
    Hello. I am working on a game and one of the device ( Samsung Galaxy S3 (GT-I9300) with gpu Mali-400MP4, android version 4.0.4) is displaying problems while trying to compile one of the shaders. The gl...
  • Samsung S8 OpenGL ES 3.1 Empty Info Log on Compiling
    Hey, I think I ran into a shader compiler bug on my S8. I create a OpenGL ES 3.0 context and I verify that 3.1 is supported. I then try to compile my fragment shader but if the shader happens to write...
  • Segmentation fault (SIGSEGV) on eglCreateWindowSurface on Firefly RK3288 running Android 4.4.2
    Hi! I'm trying to run opengl-gl2_basic.cpp, a native C++ Android OpenGL ES 2 test. Source here: https://android.googlesource.com/platform/frameworks/native/+/android-4.4.2_r1/opengl/tests/gl2_basic/ My...
  • migration open gl es 2 in android 7
    hi i'm porting my simple videogame based of open gl es 2 in a different smartphone (galaxy j7): it works fine with Galaxy note 2 (open gl es 2 and android 4.2) , bad in Galaxy j7 (open gl es 3.1 and android...
  • Render bug on Mali-T760
    I've found render bug on a multiple RK3288 devices with Mali-T760 GPUs. The devices are on driver versions 11 and 14, but both have the same problem. Here is the version string for one of the devices...