• Failed to create 4096x4096 textures
    Note: This was originally posted on 28th June 2013 at http://forums.arm.com Hello, under the MALI-400, I need to create  a texture with 4096x4096 size, which is the max value that glGetIntegerv tells...
  • Sample depth texture Mali-400
    Hi Mali devs , We are working on an android game that perform depth texture to implement post-process effect, like fog of war. We sample depth texture and convert it into world space to do some calculation...
  • Failed to create 4096x4096 texture on Mali-400. The app crashes.
    Failed to create 4096x4096 texture on Mali-400. The app crashes. What can be wrong?
  • OES_EGL_image_external Render Texture without glTexture2D
    Note: This was originally posted on 30th May 2013 at http://forums.arm.com Hello, Is there any possibility to use OES_EGL_image_external with Mali 400 on Linux. I know this feature is used in Android...
  • Depth texture linearization banding on Mali 400
    Note: This was originally posted on 19th June 2013 at http://forums.arm.com Hello Mali devs, We are working on an application that performs depth buffer based post processing effects, mainly for fog....