• Screen Dark working with FBOs
    Note: This was originally posted on 7th November 2010 at http://forums.arm.com Hi Guys, Trying to port an akready well running Sw from Fedora PC to the Mali400 on ST7108 chip, with GLES-2.0, I got a problem...
  • FBO with GL_RGB color attachment not supported?
    Note: This was originally posted on 26th October 2011 at http://forums.arm.com Driver info: EGL_VENDOR: ARM EGL_VERSION: 1.4 Linux-r2p0-05rel0 GL_RENDERER: Mali-400 MP Sample code: GLuint texHandle; GLuint...
  • MultiSample AntiAliasing using multisample FBO
    I am trying to implement anti aliasing using multisampling. Here i have used FBO1(fboID) for multisampling. I am reendering my texture image to a multisampled render buffer(colorBufID) and using it as...
  • Rendering to integer formats
    I'm now trying to render to an integer format as attachment 1 GLFormat = GL_RG_INTEGER;         GLInternalFormat = GL_RG32UI;         Type = GL_UNSIGNED_INT; glTexImage2D( GL_TEXTURE_2D, 0, GLInternalFormat...
  • Multiple render targets and tilebuffer
    According to several blog posts, the Mali GPU uses 16x16 tiles for its tile-based rendering. I was wondering on how many tiles one shader core can actually keep in on-chip memory in case of multiple render...