• Depth texture linearization banding on Mali 400
    Note: This was originally posted on 19th June 2013 at http://forums.arm.com Hello Mali devs, We are working on an application that performs depth buffer based post processing effects, mainly for fog....
  • Where can I find in depth Technical Mali-400 documentation?
    Hello, I am looking for Mali-400 documentation. Not high level 'This is a great GPU with 4 pixel shader' powerpoint, but something along the lines of: Here is the list of all the CPU accessible registers...
  • MALI-400 : eglCreateImageKHR, EGL_GL_TEXTURE_2D_KHR and updating textures with the CPU
    Hello everybody, I'm currently struggling with the said system.Is there somewhere a *full* sample code for Linux that does create an EGLImage for a texture and demonstrates how to update it with the CPU...
  • depth component16-32 texture not work on mali t760
    i'm doing deferred shading. i use a framebuffer which attach 4 color texture and 1 depth texture as geometrypass. i try to rebuild world position using depth, and use it for lighting. so i need to use...
  • Depth texture tiling artefacts on T6xx?
    Hello Mali devs, We are are observing what appear to be tiling artifacts when sampling a depth texture after it has been rendered as part of a water murk effect. The particular sequence of operations...