• MGD Unity App Fragment Count. Replay Frame, Modify Shader
    Hello ARM Community! Im trying to profile a game using MGD. I used the Adreno already for other GPU and the features im missing on MALI is changing the shader precision (float, half. fixed) and editing...
  • [GLSL] [G71] Fragment shader bug on Mali G71
    Hi there, We are currently experiencing an issue with most of our shaders on the Samsung S8. We have tested these shaders on a number of desktop and mobile devices and have yet to see any other device...
  • Mali 400/450 Fragment shader precision and photo gallery application
    Hello Are there any possible way how to properly(without loss of quality) render photo pictures ( as texture in opengl ) on Mali 400/450 if we have only available 16bit precision f ragment shader? If...
  • Why wont this fragment shader compile on Mali T-604?
    I'm trying to get OpenGL ES hardware acceleration set up on my Samsung ARM Chromebook running Linux. I followed the instructions on the Mali Developer page to get the Mali driver installed by maybe I...
  • Floating point precision of Fragment Shader in Mali-400 MP2
    Hi, I am aware that "mediump" in fragment shader of Mali-400 MP2 is FP16. Is it bit exact with IEEE 754 half precision format https://en.wikipedia.org/wiki/Half-precision_floating-point_format or it uses...