Come hear and be entertained by pbeckmann as he gives an interactive audio design session at the Milpitas Room at the Developer Summit. You'll hear what the class collectively design on an Cortex-M4.…
timhar01 and I have just finished presenting a workshop about GPU Compute on mobile devices at the ARM Techcon Developer Summit in Santa Clara, California.The workshop was 3 hours long and was a rapid…
For those of you that have met me or heard me speak about the “Internet of Things” (IoT) would know that I normally indicate my displeasure for the term. Don’t get me wrong. I am a firm believer that the…
This four part blog describes a more systematic approach to measuring and validating the system performance of these types of systems and introduces new tools to make this systematic approach practically…
I'm happy to announce that the latest release of the UEFI (Unified Extension Firmware Interface) specification includes support for ARMv8-A AArch64 (64-bit ISA). UEFI is a specification created by…
The ARM® Mali™-T720 GPU is the first offering in the Mid-Range GPU series which has its origins in the Midgard Architecture. It is an extremely area-efficient GPU designed specifically to bring…
Better performance or longer battery life? Or both?Many mobile phone users have experienced the disappointment of having their favourite device run out of juice when they are far away from a power socket…
This blog is for those of you who spend hours every day developing and debugging software, and have experienced the frustration that comes with the question “how on earth did my software get here?”This…
Standard Cell Benchmarking: Avoiding Five Common Pitfalls
Proper evaluation of standard cell libraries should lead you to select standard cells that will optimize power, performance and area for your…
An excellent whitepaper that describes the features of Cortex-A7 and applications of this little processor.
This white paper describes in detail the design choices considered including choice of feature…
This whitepaper describes how to implement a simple particle system to simulate smoke.
Use of the code snippets present within this whitepaper are subject to the Mali OpenGL ES Linux SDK Tutorial EULA…
ARM’s Multimedia IP portfolio is designed to work together to reduce overall system power while delivering the performance that is central to the mobile device experience.What is the Multimedia Experience…
One of the fun things I find about ARM technology is the way it scales up as well as down. Take for example ARM moving into the Server market space. There is a lot excitement around building new low power…
It is possible to design and generate production ready optimized code for the Cortex-M4 without having to create a single line of code!Come to the 50 minute presentation on Wednesday, Oct 30th at 1pm at…
IntroductionARM recently announced the next in the family of CCN (Cache Coherent Network) solutions. Specifically we introduced the CoreLink CCN-508. A quick recap – CoreLink CCN-508 is a cache coherent…
To all those attending the ARM TechCon, come to the developer summit which is free and learn about practical hands on implementations secrets. On Tuesday, October 29th at the Milpitas Meeting Room at…