• 分享一些ARMv8相关在线资料

    Song Bin 宋斌
    Song Bin 宋斌
    各位朋友大家好, 上周ARM的fangbao专家在ARM高校峰会上给老师们介绍了一些ARMv8架构的在线资料。 我们社区的其他用户也对此有兴趣,这里我就发在下面分享给大家: ARM Infocenter http://infocenter.arm.com/ ARMv8-A architecture overview http://www.arm.com/zh/products/processors…
    • April 19, 2015
  • Open Source Toolchains - ARM Status Update

    Stefano Cadario
    Stefano Cadario
    ARM has always been committed to work with the ecosystem and cooperate with partners to get the best out of our cores. One important aspect of the cooperation is sharing what we have done in the open source…
    • April 18, 2015
  • [ARM竞赛信息]第一届中科•乐美客创客大赛暨微型服务器设计挑战赛

    Song Bin 宋斌
    Song Bin 宋斌
    中文社区的用户们,大家好想成为一个创客吗?有兴趣设计一个太阳能驱动的微型服务器吗?有没有信心为发展中国家的信息革命贡献一份力量?那么,参加ARM协办的第一届中科•乐美客创客大赛暨微型服务器设计挑战赛是您最好的选择。大赛介绍随着信息通信技术的普及,发展中国家和地区对于服务器的需求正不断增长,然而在建造和运营成本的综合考量下,传统上“越大越好”(Bigger is Better)的服务器设计策略不再适用…
    • April 17, 2015
  • Towards perfect media presentation

    Daniel Stone
    Daniel Stone
    Since our successful demonstration at SIGGRAPH, ARM and Collabora have continued to work together on providing the best possible platform for media playback and presentation. Numerous applications such…
    • April 17, 2015
  • Pixel Local Storage

    Marius Bjørge
    Marius Bjørge
    It's now been a year since we announced the Shader Pixel Local Storage extension. Here I'll recap what we've done since the time of the release.What is Pixel Local Storage?I recommend reading …
    • April 17, 2015
  • ARM的大学计划,你心动了吗

    Song Bin 宋斌
    Song Bin 宋斌
    各位中文社区的用户,在我们社区里面,有很多来自国内大专院校的朋友,平时可能在学校里上过ARM相关的课程,有些老师可能已经或者准备开始ARM的课程。有的时候,你可能会面临一些问题,比如开发工具和开发平台的选定,如何获得,并且怎样才能获得ARM的支持,等等。如果您有这样的问题,那么希望您考虑一下参加ARM的大学计划(AUP-ARM University Program),网址:ARM 大学计划 当然,如果您已经是ARM社区的用户了…
    • April 17, 2015
  • Ardhat is a Raspberry Pi-compatible HAT for Makers

    Artie Beavis
    Artie Beavis
    After migrating from an Arduino to a Raspberry Pi, Maker Jonathan Peace discovered that there were still some things that he just couldn’t do with a barebones Unix platform. In search of a way to help…
    • April 16, 2015
  • Maker builds a DIY embedded Linux computer

    Artie Beavis
    Artie Beavis
    When it comes to obtaining an embedded Linux devices like the Raspberry Pi for a project, most Makers would head online and buy one. That is unless you’re hak8or, who created his own embedded Linux computer…
    • April 16, 2015
  • [转贴]ARM大中华区总裁吴雄昂:草根生态的优势

    Song Bin 宋斌
    Song Bin 宋斌
    原文地址:ARM大中华区总裁吴雄昂:草根生态的优势_商业_钛媒体在2015年巴塞罗那通信展期间放出的高通下一代高端旗舰芯片骁龙820,将采用高通64位自主微架构“Kryo”,也就是说将不再采用ARM的标准架构。而芯片业另一位巨头,X86阵营的老大英特尔最近也在卖力布局物联网和可穿戴设备领域。从PC到手机再到可穿戴设备和物联网,芯片领域也在发生巨大的变化,甚至是整个生态链都在改变…
    • April 15, 2015
  • 2015香港春季电子展平板芯片厂商产品一览

    wangyong
    wangyong
         多点开花,全志科技的华丽转型     平板和盒子虽然还是全志的重要产品线,但是今年全志更多的展示了它在车载、安全、IoT等领域的布局:     一、平板     在今年的CES期间,全志发布了其首款64位处理器A64,这是一款基于ARM  Cortex-A53 内核的四核处理器。支持H.265/H.264视频硬件解码、...
    • April 14, 2015
  • Debugging OpenCL Applications with Mali Graphics Debugger V2.1 and GPUVerify

    Stephen Barton
    Stephen Barton
    Most people use Mali Graphics Debugger (MGD) to help debug OpenGL® ES applications on Linux or Android. However graphics is not the only API that is supported by MGD, in-fact MGD supports applications…
    • April 14, 2015
  • Get started developing your OpenGL ES based graphics application

    Gemma Paris
    Gemma Paris
    OpenGL ES is the standard API for 2D and 3D graphics on embedded systems, which includes mobile phones, tablets, smart TVs, consoles, and other appliances and vehicles. The API is a well-defined subset…
    • April 14, 2015
  • Refraction Based on Local Cubemaps

    Roberto Lopez Mendez
    Roberto Lopez Mendez
    IntroductionGame developers are regularly looking for efficient methods for implementing stunning effects in their games. This is especially important when targeting mobile platforms as resources should…
    • April 13, 2015
  • Dynamic Soft Shadows Based on Local Cubemap

    Sylwester Bala
    Sylwester Bala
    In this blog I give a technical overview of what's needed to make the shadow technique work in your project. Why do I mention reflections based on local cubemaps? Because once you have implemented these…
    • April 13, 2015
  • Debug over power-down

    Paul Black
    Paul Black
    Efficiency is at the heart of the ARM® architecture. ARM cores are commonly used in products where power consumption and battery life are critical considerations, but this can pose additional challenges…
    • April 13, 2015
  • DS-5 Snapshot Viewer Enhancements

    Paul Black
    Paul Black
    In DS-5 v5.21 Snapshot Viewer has been improved, with additional functionality and better ease of use. This release extends support to include ARM®v8 architecture, all core registers plus peripheral SFRs…
    • April 13, 2015
  • 中文社区2015年4月精华汇总

    Song Bin 宋斌
    Song Bin 宋斌
    各位中文社区的用户,你们好,这个月是春暖花开的季节,很多朋友们要不自己出去玩,要不在外面出差,感受到了大自然的盎然春意。这使得我想起了以前春天的时候拜访客户,销售,市场,工程师,代理商,往往一辆商务车都坐不下的情景。不知道大家在春天工作是否都有新的进展,最近ARM中文社区上有很多不错的技术讨论,如果大家在工作中遇到问题,不要忘记我们的中文社区,我们将尽力为您提供信息和协助。本月社区大事记大家是否了解嵌入式计算机…
    • April 13, 2015
  • ARM 高校教师峰会2015

    David Chen
    David Chen
    • April 10, 2015
  • Live editing OpenGL ES shaders with Mali Graphics Debugger

    Lorenzo Dal Col
    Lorenzo Dal Col
    With Mali Graphics Debugger you can edit OpenGL® ES shaders on the fly on your Android or Linux device while the game is still running. In fact, the tool will replay a frame over and over with modified…
    • April 10, 2015
  • What's new in Mali Graphics Debugger 2.1 and OpenGL ES Emulator 2.1

    Lorenzo Dal Col
    Lorenzo Dal Col
    Every year at GDC, we like to present some important updates regarding the development tools for game developers that target devices with ARM® Mali GPUs. In 2013,we previewed Mali Graphics Debugg…
    • April 10, 2015
  • 如何使用GNU开源工具链进行ARM微控制器开发-入门篇

    Terry Guo
    Terry Guo
          随着物联网的兴起,ARM公司的微控制器以其卓越的性能和极低的功耗设计再一次得到了越来越多的关注,尤其是创客(maker)的关注,他们是当前物联网浪潮的另一大特色,他们大都具备深厚的特定领域知识,但并不是专业的嵌入式开发工程师,他们更多的是想借助ARM微控制器的良好特性来实现自己的创新想法。为了让更多人能够更加容易的在ARM微控制器上实现自己的梦想,ARM公司围绕微控制器编程投入了大量的资源…
    • April 9, 2015
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