• Mali GPU Tools: A Case Study, Part 2 — Frame Analysis with Mali Graphics Debugger

    Lorenzo Dal Col
    Lorenzo Dal Col

    In the first part of this series we used ARM® DS-5 Streamline to profile the Epic Citadel demo in order to understand the workload on CPU and GPU, and the bandwidth usage. In this article we are going to analyze the same frame with the ARM Mali™…

    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Mali GPU Tools: A Case Study, Part 1 — Profiling Epic Citadel

    Lorenzo Dal Col
    Lorenzo Dal Col

    Performance analysis and optimization have always been key topics when it comes to mobile applications, in particular for game developers. The task of bringing console class graphics to mobile platforms is challenging: users expect very high quality content…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • ARM Mali-T720 Overview

    Ellie Stone
    Ellie Stone

    The ARM® Mali™-T720 GPU is the first offering in the Mid-Range GPU series which has its origins in the Midgard Architecture. It is an extremely area-efficient GPU designed specifically to bring high quality, energy efficient GPU Compute graphics…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Particle System. Realtime smoke rendering with OpenGL ES 2.0.

    Roberto Lopez Mendez
    Roberto Lopez Mendez

    This whitepaper describes how to implement a simple particle system to simulate smoke.

    Use of the code snippets present within this whitepaper are subject to the Mali OpenGL ES Linux SDK Tutorial EULA terms.

    • Whitepaper-ParticleSystem.pdf
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • ARM Mali-T628 Overview

    Ellie Stone
    Ellie Stone

    The ARM® Mali™-T628 GPU offers scalability from one to eight cores – providing up to twice the graphics and GPU Compute performance compared to the Mali-T624 GPU. The Mali-T628 shares key API support with the other products in the Mali-T600 Series –…

    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • ARM Mali-T604 Overview

    Ellie Stone
    Ellie Stone

    This fourth-generation of Mali embedded graphics IP, designed to meet the needs of General Purpose computing on GPU (GPGPU), extends API support to include full profile as well as embedded Khronos™ OpenCL™ and Microsoft® DirectX®.…

    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • ARM Mali-T624 Overview

    Ellie Stone
    Ellie Stone

    Designed for visual computing and using innovative tri-pipe architecture, the ARM® Mali™-T624 GPU delivers significant performance improvements over current Mali graphics processors. The second generation Mali-T600 Graphics Processor Unit (GPU) extends…

    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • ARM Mali-450 Overview

    Ellie Stone
    Ellie Stone

    Mali™-450 MP graphics processor (GPU) doubles the OpenGL® ES 2.0 performance of the successful family of graphics products. The Mali-450 MP GPU expands the range of performance points by supporting scalability of up to 8 cores, while also doubling vertex…

    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • ARM Mali-400 Overview

    Ellie Stone
    Ellie Stone

    The world's first OpenGL® ES 2.0 conformant multi-core GPU provides 2D and 3D acceleration with performance scalable up to 1080p resolutions, while maintaining ARM® leadership on power and bandwidth efficiency.


    Why Mali-400 MP?

    OCT12-Mali-400-large_image.jpg

    With support…

    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • ARM Mali-300 Overview

    Ellie Stone
    Ellie Stone

    The area-efficient ARM® Mali™-300 GPU offers high performance embedded graphics, making OpenGL® ES 2.0 grade immersive gaming and High Definition (HD) user interfaces a reality on future entry-level and mid-range consumer devices.

    OCT12-Mali-300-large_image.jpg

    Why Mali…

    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • View related content throughout Graphics and Gaming
  • More
  • Cancel
<