Blog explores the trends and challenges Arm is hearing from our ecosystem partners and how we're responding through tools, metrics and optimisations on top of our silicon IP
We have recently released Arm Mobile Studio 2020.2, the latest version of our performance analysis tool suite for Android applications. This release includes a number of new features, as well as some…
In this blog, we look at two examples of how to use the Vulkan API to maximize the graphics performance in your game. Including render pass adjustments and CPU and GPU synchronization.
Arm Mobile Studio 2020.1 launches with Professional Edition, enabling deployment of our Android game profiling tools into continuous integration systems.
Learn how Arm is helping to make console-like gaming on mobile a reality through our IP, tools and work with partners like the game and technology development company Crytek
In this second part of our FAQ blog we discuss the most common questions that get asked by developers when dealing with the Vulkan best practices repository that is hosted by Khronos.
Mobile gaming is advancing rapidly in terms of sophistication, making manual performance analysis a bottleneck. Arm Performance Advisor is a tool aiming to automate performance analysis.
This article covers situations in which a Vulkan application might trigger an out of memory (OOM) condition on Mali GPUs, resulting in a DEVICE_LOST error, even if the API usage is correct.