• Introduction to Open vSwitch with DPDK on Arm

    Malvika Gupta
    Malvika Gupta
    In the first blog of this series, Open vSwitch with DPDK on Arm, find out what is Open vSwitch with DPDK and how to get started with it on Arm platforms.
    • August 13, 2020
  • The Great Shift Left: Pre-silicon development solutions from Arm and Cadence

    Ronan Synnott
    Ronan Synnott
    In this blog, read about how Arm and Cadence are using virtual prototyping in pre-silicon development solutions.
    • August 4, 2020
  • Arm demonstrates excellent performance on Ceph storage at significantly lower cost than x86

    Steve Demski
    Steve Demski
    In this blog, read about how Arm is demonstrating good performance on Ceph storage.
    • July 27, 2020
  • Arm enables more developers than ever with Allinea Studio 20.2 and a free version of Arm Performance Libraries

    Patrick Wohlschlegel
    Patrick Wohlschlegel
    In this blog, read about CPU intensive workloads and the launch of Arm Compiler for Linux Version 20.2.
    • July 22, 2020
  • Arm introduces the first parallel debugger for Python

    Patrick Wohlschlegel
    Patrick Wohlschlegel
    In this blog, read about the introduction of the first parallel Arm debugger for Python.
    • July 22, 2020
  • Vulkan Samples: High Fidelity Graphics for Android Mobile Game Development Using Vulkan

    Ben Walshe
    Ben Walshe
    In this blog, we look at two examples of how to use the Vulkan API to maximize the graphics performance in your game. Including render pass adjustments and CPU and GPU synchronization.
    • July 21, 2020
  • Debugging and Profiling HPC Applications while Working Remotely

    Nick Forrington
    Nick Forrington
    In this blog, read about debugging and profiling with High Performance Computing applications while working from home.
    • July 20, 2020
  • Partnering with Tencent Games on the Next-Gen Mobile Renderer

    Nathan Li
    Nathan Li
    This blog explains the benefits and features of the new next-gen mobile renderer, which was built in partnership between Arm and Tencent Games.
    • July 17, 2020
  • Accelerating Security at the Infrastructure Edge - PARSEC joins CNCF as a sandbox project

    Marc Meunier
    Marc Meunier
    In this blog, read about the adoption of PARSEC for a Secure edge, Docker and Arm collaborated with Cloud Native Computing Foundation (CNCF) and launched a community sandbox.
    • July 16, 2020
  • Compiling Twice as Fast: Native Clang for Windows on Arm

    Daniel Bailey
    Daniel Bailey
    This blog explains how developers can compile twice as fast through Native Clang for Windows-on-Arm.
    • July 14, 2020
  • Demonstration of low mach-number CFD modeling with Nalu on AWS Graviton2 M6g instances

    Srinath Vadlamani, PhD
    Srinath Vadlamani, PhD
    Read about CFD modeling with Nalu on AWS Graviton with examples.
    • June 25, 2020
  • Update from Genci: A journey of optimizing applications on Arm platforms

    fabrice  dupros
    fabrice dupros
    In this blog, read about the optimization of application on Arm platforms with Genci.
    • June 24, 2020
  • Seismic Modeling with Arm Neoverse N1 and AWS Graviton2

    fabrice  dupros
    fabrice dupros
    In this blog, read about seismic Modeling with Arm Neoverse N1 and AWS Graviton2.
    • June 22, 2020
  • Evaluation of the NEMO Ocean Model on Arm Neoverse-based AWS Graviton2

    Phil Ridley
    Phil Ridley
    In this blog, read an evaluation of the NEMO Ocean Model on Arm Neoverse based AWS Graviton2
    • June 22, 2020
  • An Overview of Supercomputing in Europe – an Arm point of view

    Daniele Piccarozzi
    Daniele Piccarozzi
    In this blog, read an overview of what supercomputing is like in Europe, from an Arm perspective.
    • June 22, 2020
  • Making Gaming Faster with Updatable Mali GPU Drivers and Android GPU Inspector

    mattyclarkson
    mattyclarkson
    This blog explains how developers can make their games run faster with updateable Mali GPU drivers and Android GPU Inspector
    • June 16, 2020
  • Launching Performance Analysis for Android CI

    Peter Harris
    Peter Harris
    Arm Mobile Studio 2020.1 launches with Professional Edition, enabling deployment of our Android game profiling tools into continuous integration systems.
    • June 11, 2020
  • Vulkan samples: Bandwidth and throughput optimizations for mobile

    José Emilio Muñoz-López
    José Emilio Muñoz-López
    Learn more about making bandwidth and throughput optimizations for mobile gaming through Arm's Vulkan samples.
    • June 9, 2020
  • Is the Cloud Ready for HPC Workloads?

    Brent Gorda
    Brent Gorda
    Read this short blog about High Performance Computing (HPC) workloads and the cloud.
    • June 4, 2020
  • Arm Mali Best Practices 2.1 Released

    Ben Clark
    Ben Clark
    In this blog, read about the release of the updated Arm Mali Best Practices for developers.
    • June 3, 2020
  • Debugging and Optimizing Performance of Applications on AWS Graviton2

    Florent Lebeau
    Florent Lebeau
    Read about AWS Graviton2, how to debug and optimize performance.
    • May 27, 2020
<>