• The Importance of a flourishing development tool ecosystem

    Ross Bannatyne
    Ross Bannatyne
    One of the major attractions of adopting the Arm Cortex-M architecture is the healthy ecosystem of hardware and software development tools that support all Arm-based products. Most engineers prefer to…
    • July 6, 2018
  • Configuring The MacchiatoBin For Kubernetes and Swarm

    Julio Suarez
    Julio Suarez
    In this post, we show how to configure a Marvell MacchiatoBin for Kubernetes and Docker Swarm.
    • July 4, 2018
  • Using Arm Musca board with DS-5

    Ronan Synnott
    Ronan Synnott
    Arm has released the Musca development platform, a dual-core Cortex-M33 platform and reference platform for the PSA framework. Arm had support for this platform within Keil MDK and now adds similar support…
    • June 28, 2018
  • The 2018 World Cup in VR: A useful first step towards widespread take-up by 2022?

    Jack Melling
    Jack Melling
    The BBC will be showing the 2018 football World Cup in virtual reality (VR), but there is a need to manage expectations. The technology, like Gareth Southgate’s squad, is still young but potentially very…
    • June 20, 2018
  • Using Compute Post-Processing in Vulkan on Mali

    Hans-Kristian Arntzen
    Hans-Kristian Arntzen
    This blog post will outline how we can use two Vulkan queues with different priorities to enable optimal scheduling for compute post-processing workloads.
    • June 13, 2018
  • Continuous Integration with Arm Forge

    Florent Lebeau
    Florent Lebeau
    Continuous integration (CI) is used to improve software integration and quality. In this article we are going to show how Arm Forge provides more insight and increases efficiency when combined to CI systems…
    • June 4, 2018
  • Mali-G76: Taking High-End Graphics to the Next Level

    Andy Craigen
    Andy Craigen
    Mali-G76 is Arm’s latest premium GPU, built on the Bifrost architecture and boasting our highest ever GPU performance.
    • May 31, 2018
  • Arm Allinea Studio 18.3 is now available with new math routines and FFT improvements

    Ashok Bhat
    Ashok Bhat
    Arm Allinea Studio 18.3 is now available with updated Arm Performance Libraries and improved compilers.
    • May 29, 2018
  • Mobile reimagined: Changing your world

    Freddi Jeffries
    Freddi Jeffries
    The uptake and advancement of new use cases in the smartphone market means previous generation devices eventually won’t be able to run the advanced workloads and use-cases that are becoming increasingly…
    • May 23, 2018
  • Architecture Agnostic Container Build Systems

    Julio Suarez
    Julio Suarez
    In this post, we will show a few real-world examples of how to make a container build system architecture agnostic.
    • May 21, 2018
  • How to Create a Compelling VR Demo, From an Artist's Perspective

    Bondhan Kimbalazani
    Bondhan Kimbalazani
    A breakdown of making a demo for an event from the eyes of a graphics artist. In this blog we showcase the work that went into making a "Museum of Gaming" VR demo for GDC 2018.
    • May 8, 2018
  • GNU toolchain performance in 2018

    Kyrylo Tkachov
    Kyrylo Tkachov
    2017 and 2018 were big years for the GNU toolchain on Arm. The GCC compiler and glibc C library were greatly optimised for performance. Read on to learn what to expect from the latest releases.
    • May 3, 2018
  • Achieving Console-Like Experiences on Mobile VR with Apex Construct

    José Emilio Muñoz-López
    José Emilio Muñoz-López
    Until now, mobile VR lacked the ability to reach 6DoF sensing when a headset is in use. Arm and FTG port a console game to mobile, with none of the drawbacks.
    • April 30, 2018
  • Running bare metal software on the Raspberry Pi 3 using Arm DS-5

    Jason Andrews
    Jason Andrews
    This blog explains how to use Arm DS-5 and DSTREAM-ST to run and debug AArch64 bare metal software compiled with Arm Compiler 6 on the Raspberry Pi 3
    • April 26, 2018
  • Understanding Overlay Networks In Cloud Deployments

    Julio Suarez
    Julio Suarez
    In this post, we discuss overlay networks in cloud deployments. We will also walkthrough examples of VXLAN and BGP implementations of overlays.
    • April 25, 2018
  • Debugging while you sleep using Arm DDT

    Beau Paisley
    Beau Paisley
    Use Arm DDT to debug while you sleep using offline debugging. It provides DDT debugging capabilities without user interaction or using the GUI.
    • April 24, 2018
  • Post-processing Effects on Mobile: Optimization and Alternatives

    Attilio Provenzano
    Attilio Provenzano
    Arm case study: Bloom in Nordeus’ Spellsouls. Let's see what happened when we faced a real-world problem involving post-processing.
    • April 17, 2018
  • Catalyst: Accelerating the Arm Ecosystem for HPC

    Darren Cepulis
    Darren Cepulis
    HPE, in conjunction with Arm and SUSE, announced the “Catalyst UK” program with calls for establishing supercomputer deployments at three leading UK universities (Bristol, Leicester, and Edinburgh)
    • April 16, 2018
  • Develop software with the Arm Scalable Vector Extension (SVE) and Arm Fast Models

    Jason Andrews
    Jason Andrews
    There are multiple ways to attain the goal of running Linux SVE applications, but one way is to perform the following steps.
    • April 16, 2018
  • Changing Exception Level and Security State with an Armv8-A Fixed Virtual Platform

    tmeduthie
    tmeduthie
    In this blog we will discuss the architectural features of Exception level and Security state in more detail. You may find it easier to download the code
    • April 11, 2018
  • Arm Forge and Performance Reports – 18.1.1 available

    Patrick Wohlschlegel
    Patrick Wohlschlegel
    18.1.1 release for Arm Forge and Arm Performance Reports is available with enhancements to improve the behaviour of Arm DDT debugger and Arm MAP profiler
    • April 11, 2018
<>