• Suggested Answer

    Do we need to repack our vertex buffers for Mali-G76 to avoid VK_DEVICE_LOST? 0

    • vulkan
    • Mali GPUs
    5922 views
    11 replies
    Latest over 1 year ago
    by Alec
  • Answered

    Could we have thread group memory on chip? +1

    • Android OpenGL ES
    • vulkan
    • Mali GPUs
    3394 views
    1 reply
    Latest over 2 years ago
    by Kévin Petit
  • Answered

    GPU performance problem when not binding output texture +1

    • Streamline Performance Analyzer
    • Mali GPUs
    3724 views
    4 replies
    Latest over 2 years ago
    by sindney
  • Answered

    Struggling with EXT_multisampled_render_to_texture on Mali-G76 0

    5336 views
    9 replies
    Latest over 2 years ago
    by Christian F
<