• Answered

    how to keep the frequency of the driver constant +1

    • Mali Kernel Device Drivers for GPU
    • Mali GPUs
    3036 views
    1 reply
    Latest over 2 years ago
    by Peter Harris
  • Answered

    varying vs computation performance in fragment shader +1

    • Midgard
    • GPU Architecture
    • Mali GPU (Midgard Architecture)
    4781 views
    1 reply
    Latest over 2 years ago
    by Peter Harris
  • Answered

    Issue about the inaccurate varying value through interpolation +1

    6419 views
    3 replies
    Latest over 2 years ago
    by LittleLeaf
  • Answered

    Question about vertex limitation OpenGL ES API +1

    7271 views
    2 replies
    Latest over 2 years ago
    by HolyPig
  • Answered

    E/MaliEGL: FindAppHintInFile open fail errno=0x2 (No such file or directory) +1

    • Mali OpenGL ES SDK for Android
    • Android Gralloc
    • rendering
    33085 views
    3 replies
    Latest over 2 years ago
    by Peter Harris
  • Answered

    Can I write to a SSBO from a fragment shader? +1

    8910 views
    2 replies
    Latest over 2 years ago
    by Ben Clark
  • Answered

    Checking bandwidth boundness on Mali-T720 +1

    • Mali-T720
    • arm streamline
    • Mali GPU (Midgard Architecture)
    • Arm Mobile Studio
    8370 views
    4 replies
    Latest over 2 years ago
    by JPJ
  • Answered

    Mali G57 image object created from buffer through svm failed +1

    7329 views
    2 replies
    Latest over 2 years ago
    by Mr jiao
  • Answered

    Opencl Kernels overhead(queue time) in Mali-G72 +1

    • OpenCL
    • Android
    • Mali-G72
    9121 views
    1 reply
    Latest over 2 years ago
    by Kévin Petit
  • Answered

    Problems about zero copy clImportMemoryARM +2

    9787 views
    3 replies
    Latest over 2 years ago
    by Kévin Petit
  • Answered

    Porting a mali_egl_image* Utgard application to Midgard +1

    13694 views
    10 replies
    Latest over 2 years ago
    by Chris S
  • Answered

    FPS and few other capture data are not showing up on streamline for Vulkan builds +1

    • vulkan
    • arm streamline
    • Streamline Performance Analyzer
    12583 views
    9 replies
    Latest over 2 years ago
    by Rohan Ganapathy
  • Answered

    How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? +1

    52286 views
    15 replies
    Latest over 2 years ago
    by Kévin Petit
  • Answered

    Can I create a opencl buffer from a GraphicBuffer or a raw ion buffer +1

    • OpenCL
    • Mali-T760
    • Mali-GPU
    23353 views
    9 replies
    Latest over 2 years ago
    by Kévin Petit
  • Answered

    Setting up OpenGL for left-handed coordinates +1

    9802 views
    1 reply
    Latest over 2 years ago
    by Ben Clark
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