• Answered

    how to handle lockup state in M33 +1

    6370 views
    14 replies
    Latest 8 months ago
    by d.ry
  • Answered

    How can I set the Mali GPU priority in my application ? +1

    26750 views
    3 replies
    Latest 8 months ago
    by Kévin Petit
  • Answered

    Advantage of Zero register over the cost of implementing it ? +1

    • AArch64
    • Armv8-A
    • Cortex-A
    20310 views
    2 replies
    Latest 8 months ago
    by Morgan CHANG
  • Answered

    Render passes in streamline. +1

    16322 views
    2 replies
    Latest 8 months ago
    by Aleksandr
  • Not Answered

    Galaxy S6 (SM-G920S)/Mali-T760 Vulkan 2D Array Layer Mipmap error +1

    18474 views
    4 replies
    Latest 8 months ago
    by lch32111
  • Answered

    In Arm v7 mmu, stage2 translation cannot use short descriptors. WHY? +1

    • EL1
    • Armv7-A
    • EL0
    • Memory Management Unit (MMU)
    • Hypervisor
    20069 views
    3 replies
    Latest 8 months ago
    by Martin Weidmann
  • Answered

    SIGSEGV in glCompileShader due to loop +1

    • Android OpenGL ES
    • Mali-T830
    17054 views
    2 replies
    Latest 9 months ago
    by Rutger Janssen
  • Answered

    What is mali-renderer? +1

    20226 views
    1 reply
    Latest 9 months ago
    by Jörg
  • Answered

    How to get the source code for Mali GPU User-Space driver? +1

    • Mali OpenGL ES SDK for Android
    • Mali DDK for GPU (Utgard Architecture)
    18238 views
    4 replies
    Latest 9 months ago
    by Cliff Lin
  • Answered

    Arm Offline Comlier's Performance analysis Not Including "Instructions Emitted" +1

    18922 views
    2 replies
    Latest 9 months ago
    by Peter Harris
  • Answered

    G76 perf drop after Android Q update (bandwidth problem?) +1

    • Android OpenGL ES
    • performance
    • Mali-G76
    18975 views
    1 reply
    Latest 9 months ago
    by Peter Harris
  • Answered

    How much is the maximum resolution of texture updating ? +1

    19190 views
    3 replies
    Latest 9 months ago
    by Peter Harris
  • Answered

    How much is the maximum resolution of texture supported by Mali GPU? +1

    18556 views
    1 reply
    Latest 10 months ago
    by Peter Harris
  • Answered

    glInvalidateFramebuffer problem +1

    35981 views
    14 replies
    Latest 10 months ago
    by Peter Harris
  • Answered

    Memory related issue with MCU startup ( __libc_init_array ) +1

    • Toolchain
    • Cortex-M
    • stm32l4
    12218 views
    8 replies
    Latest 10 months ago
    by Jacob Beningo
<>